Introduction

  • Authors:
  • Adrian David Cheok;Gino Yu

  • Affiliations:
  • Nanyang Technological University;Hong Kong Polytechnic University

  • Venue:
  • Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
  • Year:
  • 2006

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Abstract

The field of computer entertainment technology has recently aroused great interest among researchers and developers in both academy and industry, as it shows great promise of bringing exciting new forms of human computer interactions. Techniques in computer entertainment are now deemed deserving of serious academic research, as well as major industry and business uptake; they also translate into advances in research, ranging from industrial training, collaborative work, novel interfaces, novel multimedia, network computing, and ubiquitous computing.