An activity-based mobility model and location management simulation framework
MSWiM '99 Proceedings of the 2nd ACM international workshop on Modeling, analysis and simulation of wireless and mobile systems
Multi-layer Clusters in Ad-hoc Networks - An Approach to Service Discovery
Revised Papers from the NETWORKING 2002 Workshops on Web Engineering and Peer-to-Peer Computing
Service Rings - A Semantic Overlay for Service Discovery in Ad hoc Networks
DEXA '03 Proceedings of the 14th International Workshop on Database and Expert Systems Applications
A taxonomy of incentive patterns
AP2PC'03 Proceedings of the Second international conference on Agents and Peer-to-Peer Computing
Using context information to evaluate cooperativeness
Proceedings of the 4th ACM symposium on QoS and security for wireless and mobile networks
An adaptive MST-based topology connectivity control algorithm for wireless ad-hoc networks
International Journal of Communication Networks and Distributed Systems
A simple framework to simulate the mobility and activity of theme park visitors
Proceedings of the Winter Simulation Conference
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Wireless network research still lacks methods to evaluate the performance that can be expected from application layer protocols. User behavior is the predominant factor affecting network performance on this layer. It has two aspects: user mobility and user network usage. These aspects are not orthogonal, but highly correlated: a user's mobility pattern will influence her usage of the network. Existing approaches, however, reduce the modeling of user behavior to analytical mobility models and network traffic models, thereby separating these intertwined parameters. This paper demonstrates how the use of an integrated view based on the users' real-world activity can explain network-relevant parameters both with respect to mobility and to network usage and thereby allows a more natural modeling of user behavior. The evaluation within a campus scenario shows that such an activity based model captures the motion and service usage much more realistically than existing models.