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Statistical gesture models for 3d motion capture from a library of gestures with variants
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Real-time 3d motion capture by monocular vision and virtual rendering
ECCV'12 Proceedings of the 12th international conference on Computer Vision - Volume Part III
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This paper proposes using virtual reality to enhance the perception of actions by distant users on a shared application. Here, distance may refer either to space (e.g. in a remote synchronous collaboration) or time (e.g. during playback of recorded actions). Our approach consists in immersing the application in a virtual inhabited 3D space and mimicking user actions by animating avatars. We illustrate this approach with two applications, the one for remote collaboration on a shared application and the other to playback recorded sequences of user actions. We suggest this could be a low cost enhancement for telepresence.