Freenet: a distributed anonymous information storage and retrieval system
International workshop on Designing privacy enhancing technologies: design issues in anonymity and unobservability
SIGMOD '81 Proceedings of the 1981 ACM SIGMOD international conference on Management of data
Causally Ordering Group Communication Protocol
Proceedings of the 1994 International Conference on Parallel and Distributed Systems
Probabilistic Reliable Dissemination in Large-Scale Systems
IEEE Transactions on Parallel and Distributed Systems
On Peer-to-Peer Media Streaming
ICDCS '02 Proceedings of the 22 nd International Conference on Distributed Computing Systems (ICDCS'02)
Directional Gossip: Gossip in a Wide Area Network
Directional Gossip: Gossip in a Wide Area Network
Notification-Based QoS Control Protocol for Multimedia Group Communication in High-Speed Networks
ICDCS '04 Proceedings of the 24th International Conference on Distributed Computing Systems (ICDCS'04)
AINA '05 Proceedings of the 19th International Conference on Advanced Information Networking and Applications - Volume 1
A Scalable Multimedia Streaming Model Based-on Multi-source Streaming Concept
ICPADS '05 Proceedings of the 11th International Conference on Parallel and Distributed Systems - Volume 01
Scalable Peer-to-Peer Multimedia Streaming Model in Heterogeneous Networks
ISM '05 Proceedings of the Seventh IEEE International Symposium on Multimedia
Supporting Low-Cost Video-on-Demand in Heterogeneous Peer-to-Peer Networks
ISM '05 Proceedings of the Seventh IEEE International Symposium on Multimedia
Hi-index | 0.00 |
Multimedia contents are distributed to peers in various ways like downloading in peer-to-peer (P2P) overlay networks. A peer which holds a content, even a part of a content can provide other peers with the content. Multimedia streaming is more significant in multimedia applications than downloading way. We discuss how to support the multimedia streaming service by using multiple contents peers. In our distributed multi-source streaming (MSS) model, a collection of peers in parallel transmit packets of a multimedia content to a requesting peer to realize the reliability and scalability without centralized controllers. Even if some peer stops by fault and is degraded in performance and packets are lost and delayed in networks, a requesting peer receives every data of a content at the required rate. We discuss how to synchronize multiple contents peers to reliably and efficiently deliver packets to a requesting peer.