Fuzzy set theory—and its applications (3rd ed.)
Fuzzy set theory—and its applications (3rd ed.)
Fuzzy Control Systems
Designing the Market Game for a Trading Agent Competition
IEEE Internet Computing
Walverine: a Walrasian trading agent
AAMAS '03 Proceedings of the second international joint conference on Autonomous agents and multiagent systems
A principled study of the design tradeoffs for autonomous trading agents
AAMAS '03 Proceedings of the second international joint conference on Autonomous agents and multiagent systems
Bidding under uncertainty: theory and experiments
UAI '04 Proceedings of the 20th conference on Uncertainty in artificial intelligence
Decision-theoretic bidding based on learned density models in simultaneous, interacting auctions
Journal of Artificial Intelligence Research
ATTac-2000: an adaptive autonomous bidding agent
Journal of Artificial Intelligence Research
Designing a successful trading agent: A fuzzy set approach
IEEE Transactions on Fuzzy Systems
Strategic Issues in Trading Agent Competition: TAC-Classic
WI-IATW '06 Proceedings of the 2006 IEEE/WIC/ACM international conference on Web Intelligence and Intelligent Agent Technology
Learning market prices in real-time supply chain management
Computers and Operations Research
A comparison of multi-agents competing for trading agents competition
WSEAS Transactions on Computers
Comparative analysis of multi-agents competing for trading agents competition
AIC'08 Proceedings of the 8th conference on Applied informatics and communications
RoxyBot-06: stochastic prediction and optimization in TAC travel
Journal of Artificial Intelligence Research
Agent based information aggregation markets
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems: volume 1 - Volume 1
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In this paper we present the internal architecture and bidding mechanisms designed for Mertacor, a successful trading agent, which ended up first in the Classic Trading Agent Competition (TAC) of 2005. TAC provides a realistic benchmarking environment in which different trading agents compete with each other in order to best satisfy their clients' preferences and maximize their total profit. The "travel game" scenario of TAC involves three types of auctions; a) continuous one-sided that sell flight tickets, b) ascending multi-unit auctions for booking hotel rooms, and c) continuous double auctions for entertainment tickets. For each one of these types, we describe the techniques deployed by Mertacor. In flight auctions prices are updated according to a random walk process, thus the accurate prediction of the next update is not feasible. A key element of agent behavior in these auctions is its ability to accurately deduce the specific time in an auction, at which bidding will be profitable. In order to deal with the uncertainty due to price fluctuations in flight auctions and to provide our agent with an efficient decision mechanism, we have designed the z-heuristic framework. The goal of z-heuristic is to figure out when the price assumes its minimum value and recommend bidding at that moment. In the case of hotel auctions, Mertacor used fuzzy reasoning in conjunction with rule-based reasoning in order to predict the closing prices of hotel rooms, when historical data from past auctions are available. In order to bid efficiently in entertainment auctions, we have designed a bidding strategy whose goal is to preserve a pre-specified long-term profit. We finally present and discuss the results of agent benchmarking in the TAC Classic game.