An urban terrain abstraction to support decisionmaking using recursive simulation

  • Authors:
  • John B. Gilmer, Jr.

  • Affiliations:
  • Wilkes University, Wilkes-Barre, PA

  • Venue:
  • WSC '04 Proceedings of the 36th conference on Winter simulation
  • Year:
  • 2004

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Abstract

Recursive simulation is the technique of having simulated decisionmakers themselves use simulation to inform their decisionmaking. Issues of efficiency require that the recursive runs, especially if extended over multiple levels to represent adversarial planning, be at a relatively simple and abstract level of detail. However, the nature of urban terrain is that it is dominated by particulars that drive up the level of detail and make automated decision representations difficult. The proposed terrain abstraction is intended to address these issues, and support low resolution embedded simulation used for recursive decision support for entities in a higher fidelity simulation.