The Origins of Sculpture: Evolutionary 3D Design
IEEE Computer Graphics and Applications - Special issue on computer-aided geometric design
Evolutionary Design by Computers with CDrom
Evolutionary Design by Computers with CDrom
Evolutionary Art and Computers
Evolutionary Art and Computers
Creating continuous design spaces for interactive genetic algorithms with layered, correlated, pattern functions
Interactive evolution for industrial design
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Hi-index | 0.00 |
An interactive evolutionary design framework is presented which provides a testbed for the developmemt and exploration of a range of visual aesthetic design spaces. A commercial 3D digital content development software package is used to leverage the strength of existing 3D algorithm implementations and familiar interfaces and tools. The domain of non-representational 3D forms sculpted with a series of non-linear deformers is discussed as the primary example. Additional simple problem domains are shown which are being developed to serve as examples for nonprogrammer artists and designers who are familiar with digital content authoring in Maya. These examples will enable such individuals to rapidly construct their own interactive evolution systems.