Three-dimensional DCT video compression technique based on adaptive quantizers
ICECCS '96 Proceedings of the 2nd IEEE International Conference on Engineering of Complex Computer Systems
Overview of fine granularity scalability in MPEG-4 video standard
IEEE Transactions on Circuits and Systems for Video Technology
Adaptive peer-to-peer streaming over hybrid wireless networks
International Journal of Intelligent Systems Technologies and Applications
Modeling RPS and evaluating video repair with VQM
IEEE Transactions on Multimedia
Distribllted throughput maximization in P2P VoD applications
IEEE Transactions on Multimedia - Special section on communities and media computing
Centralized peer-to-peer streaming with PFGS video codec
PCM'04 Proceedings of the 5th Pacific Rim conference on Advances in Multimedia Information Processing - Volume Part I
International Journal of Business Data Communications and Networking
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Faster computational power and higher network bandwidth facilitates Internet applications to improve the way we live, work and play. For video streaming applications, it is a challenge to provide the scalability while maintaining the central manageability and the robustness. In this paper, we propose the centralized peer-to-peer streaming protocol (P2PSP), which features the centralized management, guaranteed perceived quality of service (PQoS), while decentralized the traffic loads. To evaluate the protocol, a layered video coding technique based on 3D discrete cosine transform (DCT) is designed. This codec applies self-organizing tree map (SOTM) to generate cascaded vector quantization codebooks. We demonstrate the effectiveness of the centralized P2PSP by comparing the video streaming simulations under the proposed architecture and the client/server architecture.