Fundamentals of software engineering
Fundamentals of software engineering
RAPID: a free, portable GUI design tool
Proceedings of the 1998 annual ACM SIGAda international conference on Ada
FranTk - a declarative GUI language for Haskell
ICFP '00 Proceedings of the fifth ACM SIGPLAN international conference on Functional programming
Applying model-based techniques to the development of UIs for mobile computers
Proceedings of the 6th international conference on Intelligent user interfaces
Shared Source Cli Essentials
Adaptive User Interface for Mobile Devices
DSV-IS '02 Proceedings of the 9th International Workshop on Interactive Systems. Design, Specification, and Verification
Developing principles of GUI programming using views
Proceedings of the 35th SIGCSE technical symposium on Computer science education
User interface declarative models and development environments: a survey
DSV-IS'00 Proceedings of the 7th international conference on Design, specification, and verification of interactive systems
Software Reliability Engineering: A Roadmap
FOSE '07 2007 Future of Software Engineering
Hi-index | 4.10 |
The design of software that is easy to port or deliberately targeted for multiple platforms is a neglected area of software engineering. A promising solution is to link components andtoolkits through XML and reflection.