Computer
Design and evaluation of a 3D video system based on H.264 view coding
Proceedings of the 2006 international workshop on Network and operating systems support for digital audio and video
Multiviewpoint video coding with MPEG-2 compatibility
IEEE Transactions on Circuits and Systems for Video Technology
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There is a renewed interest in the 3DTV research primarily due to the advances in low cost 3D display technologies. The two views required for 3DTV can be compressed using standard video compression techniques. MPEG-2 is widely used in digital TV applications today and H.264/MPEG-4 AVC is expected to be the leading video technology standard for digital video in the near future. The compression gains and quality of 3DTV will vary depending on the video coding standard used. While inter-view prediction will likely improve the compression efficiency, new approaches such as asymmetric view coding are necessary to greatly reduce bandwidth requirements for 3DTV. This demonstration will show the quality of 3D video experience on autostereoscopic displays using H.264 and MPEG-2. We will also show the benefits of using asymmetric view coding as well as the role of eye dominance on 3DTV experience.