Interactive and reactive dynamic control

  • Authors:
  • Ari Shapiro;Petros Faloutsos

  • Affiliations:
  • University of California, Los Angeles;University of California, Los Angeles

  • Venue:
  • SIGGRAPH '05 ACM SIGGRAPH 2005 Sketches
  • Year:
  • 2005

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Abstract

We provide an interface for controlling humanoid characters under physical simulation. This interface permits a user to control the character at a variety of different semantic levels. The character can be instructed at a high level, such as by issuing a walk command, or at a low level, such as by specifying poses with interactive keyframe selection. In addition, the character can perform autonomously in that it possesses a variety of reactive skills that can be performed when needed. Our work brings together interactive control with reactive control under physical simulation as a major step towards a larger system for an intelligent, controllable and interactive character.