Affective Computation Based NPC Behaviors Modeling

  • Authors:
  • Chang-Neng Zhou;Xue-Li Yu;Jing-Yu Sun;Xiao-Lin Yan

  • Affiliations:
  • Taiyuan Univ. of Tech., China;Taiyuan Univ. of Tech., China;Taiyuan Univ. of Tech., China;Taiyuan Univ. of Tech., China

  • Venue:
  • WI-IATW '06 Proceedings of the 2006 IEEE/WIC/ACM international conference on Web Intelligence and Intelligent Agent Technology
  • Year:
  • 2006

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Abstract

In AI (Artificial Intelligence) game, authentic behaviors of NPC (Non-Player Character) are great challenges to NPC intelligence. Emotions help to enhance the quality and intelligence of behaviors, contribute to increase entertainment value of game. In this paper, we describe several common emotional behaviors of NPC and construct a simple emotion-behavior model for emotion transition. The model was simulated in our developing project.