Simulating sensory perception in 3D game characters
IE '07 Proceedings of the 4th Australasian conference on Interactive entertainment
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Coverage includes- Kenneth Finney teaches game design, development, and prototyping at the Art Institute of Toronto where he is Lead Faculty Member in the Game Art & Design program. He began programming in 1974 and remembers that old HP-1000 with its paper tape and punch cards with a perverse fondness. Finney had been a software engineer from the mid-'80s until the late '90s focusing on advanced technology development. He was a recipient of the prestigious Conference Board of Canada ITX (Innovation in Technology Excellence) Award in 1997 for his work on "InScan," a high-speed document scanning system. He has been an Associate Professor at Seneca College at York University in Toronto, teaching technical writers how to survive in a software development environment. Ken is the creator of the popular Tubettiworld "Online Campaign" Mod and the "QuicknDirty" game management tools for the Delta Force 2 game series from NovaLogic. He is currently working on completing a new and unique action/adventure game based on the original Tubettiworld design using the Torque Game Engine. A comprehensive guide to free or low-cost telephone service using Internet technologies. Suitable for all consumers interested in using this technology. Serves as a useful guide to the purchase and setup of Internet phones and the broadband Internet services required to support them. Written for consumers in simple language and in a hands-on, step-by-step sequence to help readers install and use their Internet phone service.