The aggregate level simulation protocol: an evolving system
WSC '94 Proceedings of the 26th conference on Winter simulation
GTW: a time warp system for shared memory multiprocessors
WSC '94 Proceedings of the 26th conference on Winter simulation
Scheduling critical channels in conservative parallel discrete event simulation
PADS '99 Proceedings of the thirteenth workshop on Parallel and distributed simulation
An approach for federating parallel simulators
PADS '00 Proceedings of the fourteenth workshop on Parallel and distributed simulation
Parallel simulation techniques for large-scale networks
IEEE Communications Magazine
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This paper proposes an approach to join the analytical system to the real-time operational war game system. The interoperability issues of these two heterogeneous war game systems are fully explored in this paper. The purpose of interoperability among heterogeneous systems is to extend the capability of the joint systems beyond their originally designed purposes. This paper starts with the purpose of interoperability to categorize the types of the heterogeneous joint simulation. The technical issue and architecture of the heterogeneous joint simulation environment are then explored. Our experiment shows that the proposed method of using the analytical system as the decision support system is feasible and efficient approach to provide a heterogeneous joint training environment.