Dynamic templates and semantic rules for simulation advisors and certifiers
Knowledge-based simulation
Adaptation in natural and artificial systems
Adaptation in natural and artificial systems
A multimodel methodology for qualitative model engineering
ACM Transactions on Modeling and Computer Simulation (TOMACS)
Artificial Intelligence
Exploratory modeling for policy analysis
Operations Research
Recollections about the Inter-Nation Simulation (INS) and some derivatives in global modeling
Simulation and Gaming - Special issue: silver anniversary issue, part 4
Simulating the Lausanne peace negotiations, 1922–1923: power asymmetries in bargaining
Simulation and Gaming
Towards a modeling formalism for conflict management
Discrete event modelng and simulation technologies
Dealing with complexity: exploratory analysis enabled by multiresolultion, multiperspective modeling
Proceedings of the 32nd conference on Winter simulation
Multiagent Systems: A Modern Approach to Distributed Artificial Intelligence
Multiagent Systems: A Modern Approach to Distributed Artificial Intelligence
Multi-Agent Systems: An Introduction to Distributed Artificial Intelligence
Multi-Agent Systems: An Introduction to Distributed Artificial Intelligence
Simulation in international relations education
Simulation and Gaming
Theory of Modeling and Simulation
Theory of Modeling and Simulation
Computer-Aided Modelling and Simulation
Computer-Aided Modelling and Simulation
Agent-Based Simulation in the Study of Social Dilemmas
Artificial Intelligence Review
MAS and Social Simulation: A Suitable Sommitment
Proceedings of the First International Workshop on Multi-Agent Systems and Agent-Based Simulation
Validating simulation-based models of conflict
Simulation and Gaming - Symposium: International relations and simulation/gaming
Motivated Metamodels: Synthesis of Cause-Effect Reasoning and Statistical Metamodeling
Motivated Metamodels: Synthesis of Cause-Effect Reasoning and Statistical Metamodeling
ACM Transactions on Modeling and Computer Simulation (TOMACS)
Peacebuilding With Games and Simulations
Simulation and Gaming
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At the dawn of the 21st century, uncertainty, change, and conflicts are inescapable facts of life. The challenge is to explore how the advances in simulation gaming as reflected in its state-of-the-art as well as in its potential can be helpful for conflict and peace studies. This article presents the issues, challenges, and foundations underlying multimodels and the multisimulation gaming strategy. Taxonomy of multimodels and plausible multisimulation realization strategies are presented to contribute to the development of advanced simulation-based problem-solving environments for social and political scientists to improve their ability to conceive, perceive, and foresee conflicting situations to ideally prevent them and--if they are inevitable--to resolve them.