A rational design process: How and why to fake it
IEEE Transactions on Software Engineering
Analyzing due process in the workplace
COCS '86 Proceedings of the third ACM-SIGOIS conference on Office information systems
Computing: a human activity
Occasioned practices in the work of software engineers
Requirements engineering
Managing technical people: innovation, teamwork, and the software process
Managing technical people: innovation, teamwork, and the software process
Project work: the organisation of collaborative design and development in software engineering
Computer Supported Cooperative Work - Special issue on studies of cooperative design
Peopleware (2nd ed.): productive projects and teams
Peopleware (2nd ed.): productive projects and teams
Proceedings of the Conference on The Future of Software Engineering
Agile software development
The Mythical Man-Month: Essays on Softw
The Mythical Man-Month: Essays on Softw
STEPS to Software Development with Users
ESEC '89 Proceedings of the 2nd European Software Engineering Conference
Software practice is social practice
Social thinking
ISESE '02 Proceedings of the 2002 International Symposium on Empirical Software Engineering
Software Process Improvement: Blueprints versus Recipes
IEEE Software
When Plans do not Work Out: How Plans are Used in Software Development Projects
Computer Supported Cooperative Work
Reporting user experience through usability within the telecommunications industry
Proceedings of the 2008 international workshop on Cooperative and human aspects of software engineering
Cooperative method development
Empirical Software Engineering
Information and Software Technology
Fieldwork for requirements: Frameworks for mobile healthcare applications
International Journal of Human-Computer Studies
Journal of Systems and Software
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The incorporation of social issues in software engineering is limited. Still, during the last 20 years the social element inherent in software development has been addressed in a number of publications that identified a lack of common concepts, models, and theories for discussing software development from this point of view. It has been suggested that we need to take interpretative and constructive views more seriously if we are to incorporate the social element in software engineering. Up till now we have lacked papers presenting 'simple' models explaining why. This article presents a model that helps us better to understand interpretation, interaction and reality construction from a natural language perspective. The concepts and categories following with the model provide a new frame of reference useful in software engineering research, teaching, and methods development.