Managing Drift in DCT-Based Scalable Video Coding
DCC '01 Proceedings of the Data Compression Conference
Three-dimensional lifting schemes for motion compensated video compression
ICASSP '01 Proceedings of the Acoustics, Speech, and Signal Processing, 2001. on IEEE International Conference - Volume 03
Embedded image coding using zerotrees of wavelet coefficients
IEEE Transactions on Signal Processing
Streaming video over variable bit-rate wireless channels
IEEE Transactions on Multimedia
Joint selection of source and channel rate for VBR video transmission under ATM policing constraints
IEEE Journal on Selected Areas in Communications
Video coding with optimal inter/intra-mode switching for packet loss resilience
IEEE Journal on Selected Areas in Communications
Motion-compensated 3-D subband coding of video
IEEE Transactions on Image Processing
Motion estimation using low-band-shift method for wavelet-based moving-picture coding
IEEE Transactions on Image Processing
IEEE Transactions on Image Processing
Three-dimensional subband coding with motion compensation
IEEE Transactions on Image Processing
A new, fast, and efficient image codec based on set partitioning in hierarchical trees
IEEE Transactions on Circuits and Systems for Video Technology
Packet loss resilience of MPEG-2 scalable video coding algorithms
IEEE Transactions on Circuits and Systems for Video Technology
Efficient drift-free signal-to-noise ratio scalability
IEEE Transactions on Circuits and Systems for Video Technology
Low bit-rate scalable video coding with 3-D set partitioning in hierarchical trees (3-D SPIHT)
IEEE Transactions on Circuits and Systems for Video Technology
Scalable video coding with managed drift
IEEE Transactions on Circuits and Systems for Video Technology
Constraints on variable bit-rate video for ATM networks
IEEE Transactions on Circuits and Systems for Video Technology
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Traditional video coders use the previous frame to perform motion estimation and compensation. Though they are less complex and have minimum coding delays, these coders lose their efficiency when subjected to scalability requirements. Recent 3D wavelet coders using lifting schemes offer high compression efficiency and scalability without significant loss in performance. The main drawback of 3D coders is that they process several frames at a time. This introduces additional delay, which makes them less suitable for real time applications. In this work, we propose a novel scheme to minimize drift in scalable wavelet based video coding, which gives a balanced performance between compression efficiency and reconstructed quality with less drift. Our drift control mechanism maintains two frame buffers in the encoder and decoder; one that is based on the base layer and one that is based on the base plus enhancement layers. Drift control is achieved by switching between these two buffers for motion estimation and compensation. Our prediction is initially based on the base plus enhancement layers buffer, which inherently introduces drift in the system if a part of the enhancement layer is not available at the receiver. A measure of drift is computed based on the channel information and a threshold is set. When the measure exceeds the threshold, i.e., when drift becomes significant, we switch the prediction to be based on the base layer buffer, which is always available to the receiver. We also developed an adaptive scheme with additional computation overhead at the encoder to decide the switching instance. The performance of the threshold case that needs fewer computations is comparable with the adaptive scheme. Our coder offers high compression efficiency and sustained video quality for variable bit rate wireless channels. This proves that we need not completely eliminate drift and decrease compression efficiency to get better received video quality.