Computer graphics (2nd ed. in C): principles and practice
Computer graphics (2nd ed. in C): principles and practice
The VRML 2.0 sourcebook (2nd ed.)
The VRML 2.0 sourcebook (2nd ed.)
Powers of 10: the case for changing the first course in computer graphics
Proceedings of the thirty-first SIGCSE technical symposium on Computer science education
Toward a Singleton Undergraduate Computer Graphics Course in Small and Medium-sized Colleges
ACM Transactions on Computing Education (TOCE)
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A number of published papers recommend teaching scene graphs in the introductory computer graphics course [Bouvier 2002; Cunningham 1999; Hitchner and Sowizral 1999; Wolfe 1999]. However, little has been published concerning how to effectively use scene graphs in the introductory computer graphics course. This paper summarizes possible scene graphs exercises and teaching experience of the author.