Journal of Systems and Software
Conflict management in PDEVS: an experience in modelling and simulation of time petri nets
Proceedings of the 2007 Summer Computer Simulation Conference
Distributed agent-based simulation of construction projects with HLA
Proceedings of the 40th Conference on Winter Simulation
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This paper proposes an agent infrastructure (Theatre) centered on Java for distributed simulations over HLA/RTI. The architecture rests on actors (agents) as the basic building blocks. Actors have a public message interface and encapsulate a state of local variables and a behavior patterned as a finite state machine. Actors interact to one another by asynchronous message passing. At the system level, theatres are used as the execution platforms for actors. Theatres naturally map on to HLA federates. Actors can migrate between theatres for configuration or load-balancing concerns. The paper introduces Theatre and shows its application to a complex simulation model based on unmanned aerial vehicles (UAVs). The case study is an open agent-based distributed model where mobile agents follow communication patterns established at runtime.