A Consistency Model for Highly Interactive Multi-player Online Games

  • Authors:
  • Suiping Zhou;Haifeng Shen

  • Affiliations:
  • Nanyang Technological University, Singapore;Nanyang Technological University, Singapore

  • Venue:
  • ANSS '07 Proceedings of the 40th Annual Simulation Symposium
  • Year:
  • 2007

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Abstract

In this paper, we investigate the consistency issue in multi-player online games (MPOGs). Though consistency has been well-studied in parallel and distributed systems, database systems, and groupware systems, it is still a new and challenging issue for MPOGs. Most existing consistency models and consistency maintenance mechanisms adopt a data-centric approach, which is not adequate for MPOGs. We advocate a human-centric approach, and propose a consistency model based on the similarity of the perceptions of different players. The implications of the proposed consistency model in game design are also discussed. In particular, a generic consistency maintenance mechanism for MPOGs is proposed.