Towards guidelines for designing augmented toy environments
Proceedings of the 7th ACM conference on Designing interactive systems
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With my work I aim at informing the design of hybrid interaction paradigms for interactive surfaces that integrate aspects of the physical and digital worlds so that more conscious choices can be made about the extent to which the integration of specific aspects of physical interaction makes sense. I suggest that different contexts of interaction imply different ways of integrating aspects of physical manipulation and that the affordances of both physical and digital media need to be identified and systematically analyzed.