A case for redundant arrays of inexpensive disks (RAID)
SIGMOD '88 Proceedings of the 1988 ACM SIGMOD international conference on Management of data
The JPEG still picture compression standard
Communications of the ACM - Special issue on digital multimedia systems
MPEG: a video compression standard for multimedia applications
Communications of the ACM - Special issue on digital multimedia systems
Inside Windows NT
Disk scheduling in a multimedia I/O system
MULTIMEDIA '93 Proceedings of the first ACM international conference on Multimedia
GIGAswitch system: a high-performance packet-switching platform
Digital Technical Journal
ATM concepts, architectures, and protocols
Communications of the ACM
Alpha implementations and architecture: complete reference and guide
Alpha implementations and architecture: complete reference and guide
Issues in the design of a storage server for video-on-demand
Multimedia Systems
The Art of Digital Video
A study of TCP/IP throughout performance in heterogeneous ATM local area networks
Proceedings of the IFIP TC6 WG6.3/WG6.4 Fourth International Workshop on ATM Networks, Performance Modelling and Analysis, Volume 3
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The emergence of high bandwidth applications such as medical visualization and virtual reality has exposed significant deficiencies in network, protocol, and end-system design. In this paper we discuss important end-system issues which arise when supporting applications demanding networked delivery and manipulation of uncompressed video to the desktop. Our experimental network environment consists of DEC Alpha workstations using the Windows NT 4.0 operating system and connected via an ATM switch. We present the design and initial results of a network architecture that demonstrates the creation, manipulation, and distribution of high-quality uncompressed video using standard industry-based technologies. In addition, we discuss networking performance results and present a simple Windows Sockets 2.0 cost model for TCP/IP and UDP/IP over ATM. An early potential market where this work is expected to have a direct impact is video editing in motion picture and television studios. In this context, we hope to provide cost-effective networked solutions aimed at replacing costly dedicated video editing hardware with the versatile capabilities of general purpose workstations and nonproprietary network solutions.