Knights And Dragon - Animating Ucb Motes Toward Pervasive Computing Environments

  • Authors:
  • Fano Ramparany;Alfred Chioiu;Olivier Boissier;Cosmin Carabelea;Lionel Rimbert

  • Affiliations:
  • DIH/OCF France Télécom R&D, Meylan, France;DIH/OCF France Télécom R&D, Meylan, France;SMA/SIMMO/ENS Mines de Saint-Etienne, France;SMA/SIMMO/ENS Mines de Saint-Etienne, France;SMA/SIMMO/ENS Mines de Saint-Etienne, France

  • Venue:
  • Journal of Integrated Design & Process Science
  • Year:
  • 2004

Quantified Score

Hi-index 0.00

Visualization

Abstract

We report on our first results in integrating multi-agent interactions into UCB motes. This work is part of our efforts to explore the development of pervasive and context-aware environments. We have developed an augmented reality version of the Knights and Dragon game. In this article we introduce the multi-agent paradigm, explain how it could help tackle the challenges associated with creating pervasive and context-aware environment, share the experience acquired while developing the Knights and Dragon application and propose an agenda of further open issues.