SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
A Method for Registration of 3-D Shapes
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
Surface reconstruction from unorganized points
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Large steps in cloth simulation
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
As-rigid-as-possible shape interpolation
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Computational Framework for Segmentation and Grouping
Computational Framework for Segmentation and Grouping
Real-time 3D model acquisition
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Articulated body deformation from range scan data
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Modeling and Rendering for Realistic Facial Animation
Proceedings of the Eurographics Workshop on Rendering Techniques 2000
Free-viewpoint video of human actors
ACM SIGGRAPH 2003 Papers
Continuous capture of skin deformation
ACM SIGGRAPH 2003 Papers
The space of human body shapes: reconstruction and parameterization from range scans
ACM SIGGRAPH 2003 Papers
Energy-minimizing splines in manifolds
ACM SIGGRAPH 2004 Papers
Deformation transfer for triangle meshes
ACM SIGGRAPH 2004 Papers
Spacetime faces: high resolution capture for modeling and animation
ACM SIGGRAPH 2004 Papers
High-quality video view interpolation using a layered representation
ACM SIGGRAPH 2004 Papers
Interpolating and approximating implicit surfaces from polygon soup
ACM SIGGRAPH 2004 Papers
Unifying Measured Point Sequences of Deforming Objects
3DPVT '04 Proceedings of the 3D Data Processing, Visualization, and Transmission, 2nd International Symposium
Spacetime Stereo: A Unifying Framework for Depth from Triangulation
IEEE Transactions on Pattern Analysis and Machine Intelligence
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
SCAPE: shape completion and animation of people
ACM SIGGRAPH 2005 Papers
Large mesh deformation using the volumetric graph Laplacian
ACM SIGGRAPH 2005 Papers
A Bayesian method for probable surface reconstruction and decimation
ACM Transactions on Graphics (TOG)
Capturing and animating skin deformation in human motion
ACM SIGGRAPH 2006 Papers
A fast multigrid algorithm for mesh deformation
ACM SIGGRAPH 2006 Papers
Subspace gradient domain mesh deformation
ACM SIGGRAPH 2006 Papers
Example-based 3D scan completion
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
An extension of the ICP algorithm for modeling nonrigid objects with mobile robots
IJCAI'03 Proceedings of the 18th international joint conference on Artificial intelligence
A surface reconstruction method for highly noisy point clouds
VLSM'05 Proceedings of the Third international conference on Variational, Geometric, and Level Set Methods in Computer Vision
Performance capture from sparse multi-view video
ACM SIGGRAPH 2008 papers
ACM SIGGRAPH 2008 papers
Space-time surface reconstruction using incompressible flow
ACM SIGGRAPH Asia 2008 papers
Efficient reconstruction of nonrigid shape and motion from real-time 3D scanner data
ACM Transactions on Graphics (TOG)
Sensing, Acquisition, and Interactive Playback of Data-based Models for Elastic Deformable Objects
International Journal of Robotics Research
Curve skeleton extraction from incomplete point cloud
ACM SIGGRAPH 2009 papers
Physically guided liquid surface modeling from videos
ACM SIGGRAPH 2009 papers
Proceedings of the 31st DAGM Symposium on Pattern Recognition
Dynamic shape capture using multi-view photometric stereo
ACM SIGGRAPH Asia 2009 papers
Robust single-view geometry and motion reconstruction
ACM SIGGRAPH Asia 2009 papers
Self-organizing approach to moving surface reconstruction
ISCGAV'09 Proceedings of the 9th WSEAS international conference on Signal processing, computational geometry and artificial vision
Global correspondence optimization for non-rigid registration of depth scans
SGP '08 Proceedings of the Symposium on Geometry Processing
Non-rigid registration under isometric deformations
SGP '08 Proceedings of the Symposium on Geometry Processing
Automatic registration for articulated shapes
SGP '08 Proceedings of the Symposium on Geometry Processing
Reconstructing animated meshes from time-varying point clouds
SGP '08 Proceedings of the Symposium on Geometry Processing
MICCAI'11 Proceedings of the 14th international conference on Medical image computing and computer-assisted intervention - Volume Part II
Temporally coherent completion of dynamic shapes
ACM Transactions on Graphics (TOG)
Animation cartography—intrinsic reconstruction of shape and motion
ACM Transactions on Graphics (TOG)
Bilinear spatiotemporal basis models
ACM Transactions on Graphics (TOG)
Dense and accurate spatio-temporal multi-view stereovision
ACCV'09 Proceedings of the 9th Asian conference on Computer Vision - Volume Part II
Tracking surfaces with evolving topology
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Motion estimation for 3d rigid object shapes based on 3d-2d color-consistency in multi-view
IScIDE'11 Proceedings of the Second Sino-foreign-interchange conference on Intelligent Science and Intelligent Data Engineering
A tensor voting approach for multi-view 3d scene flow estimation and refinement
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part IV
Iterative cage-based registration from multi-view silhouettes
Proceedings of the 10th European Conference on Visual Media Production
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In this paper, we describe a system for the reconstruction of deforming geometry from a time sequence of unstructured, noisy point clouds, as produced by recent real-time range scanning devices. Our technique reconstructs both the geometry and dense correspondences over time. Using the correspondences, holes due to occlusion are filled in from other frames. Our reconstruction technique is based on a statistical framework: The reconstruction should both match the measured data points and maximize prior probability densities that prefer smoothness, rigid deformation and smooth movements over time. The optimization procedure consists of an inner loop that optimizes the 4D shape using continuous numerical optimization and an outer loop that infers the discrete 4D topology of the data set using an iterative model assembly algorithm. We apply the technique to a variety of data sets, demonstrating that the new approach is capable of robustly retrieving animated models with correspondences from data sets suffering from significant noise, outliers and acquisition holes.