Digital Image Processing (3rd Edition)
Digital Image Processing (3rd Edition)
OpenGL(R) Shading Language (2nd Edition)
OpenGL(R) Shading Language (2nd Edition)
Real-time Volume Graphics
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In this paper I am describing the outline of a graduate course on "Real-Time Medical Graphics" in a computer science curriculum. As interest for computer graphics using medical data has been increasing, we will see an increasing amount of similar courses. Therefore this paper takes a look at how such a course can be integrated with the current recommendations of computer graphics educators.