Approximating generalized distance functions on weighted triangulated surfaces with applications
Journal of Computational and Applied Mathematics
Exact geodesic metric in 2-manifold triangle meshes using edge-based data structures
Computer-Aided Design
Saddle vertex graph (SVG): a novel solution to the discrete geodesic problem
ACM Transactions on Graphics (TOG)
Parallel chen-han (PCH) algorithm for discrete geodesics
ACM Transactions on Graphics (TOG)
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The computation of exact geodesics on triangle meshes is a widely used operation in computer-aided design and computer graphics. Practical algorithms for computing such exact geodesics have been recently proposed by Surazhsky et al. [5]. By applying these geometric algorithms to real-world data, degenerate cases frequently appear. In this paper we classify and enumerate all the degenerate cases in a systematic way. Based on the classification, we present solutions to handle all the degenerate cases consistently and correctly. The common users may find the present techniques useful when they implement a robust code of computing exact geodesic paths on meshes.