Combining frequency and spatial domain information for fast interactive image noise removal
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Unsupervised Segmentation of Color-Texture Regions in Images and Video
IEEE Transactions on Pattern Analysis and Machine Intelligence
Motion Picture Restoration: Digital Algorithms for Artefact Suppression in Degraded Motion Picture Film and Video
Video Coding for Mobile Communications: Efficiency, Complexity, and Resillience
Video Coding for Mobile Communications: Efficiency, Complexity, and Resillience
Missing data correction in still images and image sequences
Proceedings of the tenth ACM international conference on Multimedia
Texture Synthesis by Non-Parametric Sampling
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Inference of Segmented Color and Texture Description by Tensor Voting
IEEE Transactions on Pattern Analysis and Machine Intelligence
Image Repairing: robust image synthesis by adaptive ND tensor voting
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
IEEE Transactions on Multimedia
Oriented texture completion by AM-FM reaction-diffusion
IEEE Transactions on Image Processing
Filling-in by joint interpolation of vector fields and gray levels
IEEE Transactions on Image Processing
Disocclusion: a variational approach using level lines
IEEE Transactions on Image Processing
IEEE Transactions on Image Processing
Simultaneous structure and texture image inpainting
IEEE Transactions on Image Processing
IEEE Transactions on Image Processing
Geometrically Guided Exemplar-Based Inpainting
SIAM Journal on Imaging Sciences
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A method is proposed for filling in missing areas of degraded images through explicit structure reconstruction, followed by texture synthesis. The structure being reconstructed represents meaningful edges from the image, which are traced inside the artefact. The structure reconstruction step relies on different properties of the edges touching the artefact and of the areas between them, in order to sketch the missing edges within the artefact area. The texture synthesis step is based on Markov random fields and is constrained by the traced edges in order to preserve both the shape and the appearance of the various regions in the image. The novelty of our contribution concerns constraining the texture synthesis, which proves to give results superior to the original texture synthesis alone, or to the smoothness-preserving structure-based restoration.