An architecture for wide-area multicast routing
SIGCOMM '94 Proceedings of the conference on Communications architectures, protocols and applications
Metropolitan area video-on-demand service using pyramid broadcasting
Multimedia Systems
Skyscraper broadcasting: a new broadcasting scheme for metropolitan video-on-demand systems
SIGCOMM '97 Proceedings of the ACM SIGCOMM '97 conference on Applications, technologies, architectures, and protocols for computer communication
Patching: a multicast technique for true video-on-demand services
MULTIMEDIA '98 Proceedings of the sixth ACM international conference on Multimedia
Scaling of multicast trees: comments on the Chuang-Sirbu scaling law
Proceedings of the conference on Applications, technologies, architectures, and protocols for computer communication
Optimal and efficient merging schedules for video-on-demand servers
MULTIMEDIA '99 Proceedings of the seventh ACM international conference on Multimedia (Part 1)
A case for end system multicast (keynote address)
Proceedings of the 2000 ACM SIGMETRICS international conference on Measurement and modeling of computer systems
Analysis of educational media server workloads
NOSSDAV '01 Proceedings of the 11th international workshop on Network and operating systems support for digital audio and video
Minimizing Bandwidth Requirements for On-Demand Data Delivery
IEEE Transactions on Knowledge and Data Engineering
Scalable on-demand media streaming with packet loss recovery
IEEE/ACM Transactions on Networking (TON)
Efficient schemes for broadcasting popular videos
Multimedia Systems
Supplying Instantaneous Video-on-Demand Services Using Controlled Multicast
ICMCS '99 Proceedings of the IEEE International Conference on Multimedia Computing and Systems - Volume 2
Video-on-Demand Server Efficiency through Stream Tapping
IC3N '97 Proceedings of the 6th International Conference on Computer Communications and Networks
Scattercast: an architecture for internet broadcast distribution as an infrastructure service
Scattercast: an architecture for internet broadcast distribution as an infrastructure service
Scalable on-demand streaming of stored complex multimedia
Scalable on-demand streaming of stored complex multimedia
A Permutation-Based Pyramid Broadcasting Scheme for Video-on-Demand Systems
ICMCS '96 Proceedings of the 1996 International Conference on Multimedia Computing and Systems
Tailored Transmissions for Efficient Near-Video-On-Demand Service
ICMCS '99 Proceedings of the IEEE International Conference on Multimedia Computing and Systems - Volume 2
INFOCOM'96 Proceedings of the Fifteenth annual joint conference of the IEEE computer and communications societies conference on The conference on computer communications - Volume 2
Smooth workload adaptive broadcast
IEEE Transactions on Multimedia
oStream: asynchronous streaming multicast in application-layer overlay networks
IEEE Journal on Selected Areas in Communications
Optimal content placement for a large-scale VoD system
Proceedings of the 6th International COnference
Efficient implementation of the implicit error correction nVoD schema
Multimedia Tools and Applications
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Previously proposed streaming protocols using broadcast or multicast are able to deliver multimedia files on-demand with required server bandwidth that grows much slower than linearly with request rate, or with the inverse of client start-up delay. The same efficiencies can be achieved for network bandwidth if delivery is over a true broadcast channel. This paper considers the required network bandwidth for on-demand streaming over multicast delivery trees. We consider both simple canonical delivery trees, and more complex cases in which delivery trees are constructed using both existing and new algorithms for randomly generated network topologies and client site locations. Results in this paper quantify the potential savings from use of multicast trees that are configured to minimize network bandwidth rather than the latency to the content server. Further, we determine the network bandwidth usage of particular immediate service and periodic broadcast on-demand streaming protocols. The periodic broadcast protocol is able to simultaneously achieve close to the minimum possible network and server bandwidth usage.