Design of Experience and Flow in Movement-Based Interaction
Motion in Games
Inventing and devising movement in the design of movement-based interactive systems
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
A user experience view for rehabilitation systems
Proceedings of the 4th Mexican Conference on Human-Computer Interaction
Moving and making strange: An embodied approach to movement-based interaction design
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on the theory and practice of embodied interaction in HCI and interaction design
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