Dynamic ownership in a dynamic language
Proceedings of the 2007 symposium on Dynamic languages
The aesthetics of gameplay: a lexical approach
Proceedings of the 14th International Academic MindTrek Conference: Envisioning Future Media Environments
From "open mailbox" to context mechanics: shifting levels of abstraction in adventure games
Proceedings of the 6th International Conference on Foundations of Digital Games
ICIDS'11 Proceedings of the 4th international conference on Interactive Digital Storytelling
Natural Language Processing in Game Studies Research: An Overview
Simulation and Gaming
Hi-index | 4.10 |
Is magic real? Do swords glow if the enemy is nearby? In the demonic world of Zork, a simulated universe entices the player into a new form of problem solving.