Creation and control of interactive virtual environments
ICCS'06 Proceedings of the 6th international conference on Computational Science - Volume Part II
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Human vision is arguably our most powerful sense, with our eyes constantly darting around in an almost subconscious manner to create a complete picture of the visual scene around us. These movements can unveil information about the way the brain is processing the incoming visual data into its mental image of our surroundings. In this paper we discuss a method of obtaining and preprocessing the eye movements of a user immersed within a controllable synthetic environment. We investigate how their gaze patterns can be captured and used to identify viewed virtual objects, and how this can be used as a natural method of interacting with the scene.