Learning to generate naturalistic utterances using reviews in spoken dialogue systems
ACL-44 Proceedings of the 21st International Conference on Computational Linguistics and the 44th annual meeting of the Association for Computational Linguistics
Learning to rank definitions to generate quizzes for interactive information presentation
ACL '07 Proceedings of the 45th Annual Meeting of the ACL on Interactive Poster and Demonstration Sessions
User-adaptive coordination of agent communicative behavior in spoken dialogue
SIGDIAL '10 Proceedings of the 11th Annual Meeting of the Special Interest Group on Discourse and Dialogue
Learning to control listening-oriented dialogue using partially observable markov decision processes
ACM Transactions on Speech and Language Processing (TSLP)
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Our new research project called "ambient intelligence" concentrates on the creation of new lifestyles through research on communication science and intelligence integration. It is premised on the creation of such virtual communication partners as fairies and goblins that can be constantly at our side. We call these virtual communication partners mushrooms. To show the essence of ambient intelligence, we developed two multimodal prototype systems: mushrooms that watch, listen, and answer questions and a Quizmaster Mushroom. These two systems work in real time using speech, sound, dialogue, and vision technologies. We performed preliminary experiments with the Quizmaster Mushroom. The results showed that the system can transmit knowledge to users while they are playing the quizzes. Furthermore, through the two mushrooms, we found policies for design effects in multimodal interface and integration.