Technology and Digital Art: Creating video art with evolutionary algorithms

  • Authors:
  • Teresa Chambel;Luís Correia;Jônatas Manzolli;Gonçalo Dias Miguel;Nuno A. C. Henriques;Nuno Correia

  • Affiliations:
  • Faculty of Sciences, University of Lisbon, 1749-016 Lisbon, Portugal;Faculty of Sciences, University of Lisbon, 1749-016 Lisbon, Portugal;Unicamp, Campinas State University, Campinas, Brazil;Faculty of Sciences, University of Lisbon, 1749-016 Lisbon, Portugal;Faculty of Sciences and Technology, New University of Lisbon, 2829-516 Caparica, Portugal;Faculty of Sciences and Technology, New University of Lisbon, 2829-516 Caparica, Portugal

  • Venue:
  • Computers and Graphics
  • Year:
  • 2007

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Abstract

The boundaries of art are subjective, but the impetus for art is often associated with creativity, regarded with wonder and admiration along human history. Most interesting activities and their products are a result of creativity. The main goal of our approach is to explore new creative ways of editing and producing videos, using evolutionary algorithms. A creative evolutionary system makes use of evolutionary computation operators and properties and is designed to aid our own creative processes, and to generate results to problems that traditionally required creative people to solve. Our system is able to generate new videos or to help a user in doing so. New video sequences are combined and selected, based on their characteristics represented as video annotations, either by defining criteria or by interactively performing selections in the evolving population of video clips, in forms that can reflect editing styles. With evolving video, the clips can be explored through emergent narratives and aesthetics in ways that may reveal or inspire creativity in digital art.