Why AM an EUISKO appear to work.
Artificial Intelligence
Real time design and animation of fractal plants and trees
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Common LISP: the language
Scientific American
Proceedings of the Second International Conference on Genetic Algorithms on Genetic algorithms and their application
Machine Learning: Principles and techniques
Combinatorial analysis of ramified patterns and computer imagery of trees
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Algorithms for solid noise synthesis
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Proceedings of the third international conference on Genetic algorithms
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Evolution and co-evolution of computer programs to control independently-acting agents
Proceedings of the first international conference on simulation of adaptive behavior on From animals to animats
Adaptation in natural and artificial systems
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Solid texturing of complex surfaces
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Development models of herbaceous plants for computer imagery purposes
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Plant models faithful to botanical structure and development
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Genetic Algorithms in Search, Optimization and Machine Learning
Genetic Algorithms in Search, Optimization and Machine Learning
IEEE Computer Graphics and Applications
Proceedings of the 1st International Conference on Genetic Algorithms
Proceedings of the 1st International Conference on Genetic Algorithms
Plants, fractals, and formal languages
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Genetic programming: a paradigm for genetically breeding populations of computer programs to solve problems
Imaging vector fields using line integral convolution
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Communications of the ACM
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Design galleries: a general approach to setting parameters for computer graphics and animation
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Interaction paradigms for human-computer cooperation in design
CHI '94 Conference Companion on Human Factors in Computing Systems
Artificial evolution of implicit surfaces
ACM SIGGRAPH 98 Conference abstracts and applications
VRML '00 Proceedings of the fifth symposium on Virtual reality modeling language (Web3D-VRML)
Human-guided simple search: combining information visualization and heuristic search
Proceedings of the 1999 workshop on new paradigms in information visualization and manipulation in conjunction with the eighth ACM internation conference on Information and knowledge management
Simplicial families of drawings
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Investigating human-computer optimization
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A semantic approach to visualizing online conversations
Communications of the ACM - Supporting community and building social capital
Introduction to creative evolutionary systems
Creative evolutionary systems
Breeding aesthetic objects: art and artificial evolution
Creative evolutionary systems
The beer can theory of creativity
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The sound gallery---an interactive A-life artwork
Creative evolutionary systems
Creative design and the generative evolutionary paradigm
Creative evolutionary systems
Eons of genetically evolved algorithmic images
Creative evolutionary systems
Arts, robots, and evolution as a tool for creativity
Creative evolutionary systems
Applied Intelligence
Maximum entropy light source placement
Proceedings of the conference on Visualization '02
Geometric Substitution: A Tutorial
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
ECAL '01 Proceedings of the 6th European Conference on Advances in Artificial Life
Functional Approach to Texture Generation
PADL '02 Proceedings of the 4th International Symposium on Practical Aspects of Declarative Languages
VW '00 Proceedings of the Second International Conference on Virtual Worlds
VW '00 Proceedings of the Second International Conference on Virtual Worlds
Eighteenth national conference on Artificial intelligence
Evolutionary algorithms in modeling and animation
Handbook of computer animation
Disney meets Darwin-the evolution of funny animated figures
CA '95 Proceedings of the Computer Animation
Generating biomorphs with an aesthetic immune system
ICAL 2003 Proceedings of the eighth international conference on Artificial life
On attaining maximal fitness or how to evolve virtual redwoods
ICAL 2003 Proceedings of the eighth international conference on Artificial life
Aesthetic selection of developmental art forms
ICAL 2003 Proceedings of the eighth international conference on Artificial life
Artificial Life
Data mining from clinical data using interactive evolutionary computation
Advances in evolutionary computing
Genetic Programming and Evolvable Machines
Improving problem definition through interactive evolutionary computation
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
Interactive generative systems for conceptual design: An empirical perspective
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
VisualIDs: automatic distinctive icons for desktop interfaces
ACM SIGGRAPH 2004 Papers
Virtual reality and knowledge spaces: examples and applications in molecular biology
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Computational aesthetics as a tool for creativity
Proceedings of the 5th conference on Creativity & cognition
Interactive estimation of agent-based financial markets models: modularity and learning
GECCO '05 Proceedings of the 7th annual conference on Genetic and evolutionary computation
ACM SIGGRAPH Computer Graphics
Sustainable: a dynamic, robotic, sound installation
NIME '05 Proceedings of the 2005 conference on New interfaces for musical expression
Interactions: an interactive multimedia installation
Proceedings of the 13th annual ACM international conference on Multimedia
Network Dynamics in Sustainable: a robotic sound installation
Organised Sound
The electric sheep and their dreams in high fidelity
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Artificial Intelligence for Engineering Design, Analysis and Manufacturing
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Genetic Programming and Evolvable Machines
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Reference chromosome to overcome user fatigue in IEC
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Toward greater artistic control for interactive evolution of images and animation
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A suggestive interface for 3D drawing
ACM SIGGRAPH 2006 Courses
Texture synthesis using reaction-diffusion systems and genetic evolution
SIGGRAPH '04 ACM SIGGRAPH 2004 Posters
Chaos and Graphics: Harmonograms
Computers and Graphics
ACM SIGGRAPH 2002 conference abstracts and applications
Integrating Sounds and Motions in Virtual Environments
Presence: Teleoperators and Virtual Environments
Déjà Vu: a user study using images for authentication
SSYM'00 Proceedings of the 9th conference on USENIX Security Symposium - Volume 9
Interactive evolution for industrial design
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Software for systematic and imaginative exploration
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Compositional pattern producing networks: A novel abstraction of development
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Implementation issues for an interactive evolutionary computation system
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ACM SIGGRAPH 2007 courses
Generating plants with gene expression programming
AFRIGRAPH '07 Proceedings of the 5th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Computational steering of a multi-objective evolutionary algorithm for engineering design
Engineering Applications of Artificial Intelligence
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Aesthetic evolutionary algorithm for fractal-based user-centered jewelry design
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Picbreeder: evolving pictures collaboratively online
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ACM SIGEVOlution
Two families: dynamical policy models in interactive storytelling
IE '07 Proceedings of the 4th Australasian conference on Interactive entertainment
Generating test images and halftoning filters with co-evolutionary GA
ICECS'03 Proceedings of the 2nd WSEAS International Conference on Electronics, Control and Signal Processing
Evolutionary design search, exploration and optimisation
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Evolutionary swarm design of architectural idea models
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Evolutionary design of dynamic SwarmScapes
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Automated shape composition based on cell biology and distributed genetic programming
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Artistic 3D Object Creation Using Artificial Life Paradigms
SG '07 Proceedings of the 8th international symposium on Smart Graphics
A comprehensive human computation framework: with application to image labeling
MM '08 Proceedings of the 16th ACM international conference on Multimedia
Breedbot: An Edutainment Robotics System to Link Digital and Real World
KES '07 Knowledge-Based Intelligent Information and Engineering Systems and the XVII Italian Workshop on Neural Networks on Proceedings of the 11th International Conference
Evolved Look-Up Tables for Simulated DNA Controlled Robots
SEAL '08 Proceedings of the 7th International Conference on Simulated Evolution and Learning
Non-photorealistic Rendering Using Genetic Programming
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Incorporating characteristics of human creativity into an evolutionary art algorithm
Genetic Programming and Evolvable Machines
Interactive Evolutionary Evaluation through Spatial Partitioning of Fitness Zones
EvoWorkshops '09 Proceedings of the EvoWorkshops 2009 on Applications of Evolutionary Computing: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, EvoNUM, EvoSTOC, EvoTRANSLOG
Fractal Evolver: Interactive Evolutionary Design of Fractals with Grid Computing
EvoWorkshops '09 Proceedings of the EvoWorkshops 2009 on Applications of Evolutionary Computing: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, EvoNUM, EvoSTOC, EvoTRANSLOG
Evolving Approximate Image Filters
EvoWorkshops '09 Proceedings of the EvoWorkshops 2009 on Applications of Evolutionary Computing: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, EvoNUM, EvoSTOC, EvoTRANSLOG
On the Role of Temporary Storage in Interactive Evolution
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Competition and evolution in virtual plant communities: a new modeling approach
Natural Computing: an international journal
Exploiting functional relationships in musical composition
Connection Science - Music, Brain, Cognition
A method for the perceptual optimization of complex visualizations
Proceedings of the Working Conference on Advanced Visual Interfaces
The HuGS platform: a toolkit for interactive optimization
Proceedings of the Working Conference on Advanced Visual Interfaces
Tone mapping by interactive evolution
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Animated drawings rendered by genetic programming
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Coevolution of pattern generators and recognizers
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GECCO '96 Proceedings of the 1st annual conference on Genetic and evolutionary computation
Conflict resolution and a framework for collaborative interactive evolution
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ColorsInMotion: interactive visualization and exploration of video spaces
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Constrained evolutionary art: interactive flag design
CEC'09 Proceedings of the Eleventh conference on Congress on Evolutionary Computation
A New Definition of Creativity
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GenTree: an interactive genetic algorithms system for designing 3D polygonal tree models
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ArtiE-fract: the artist's viewpoint
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On the development of critics in evolutionary computation artists
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Genetic algorithms for the generation of models with micropopulations
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Interactive ec control of synthesized timbre
Evolutionary Computation
Towards a computational model of creative societies using curious design agents
ESAW'06 Proceedings of the 7th international conference on Engineering societies in the agents world VII
On intelligent interface agents for human based computation
IDEAL'07 Proceedings of the 8th international conference on Intelligent data engineering and automated learning
Scaffolding for interactively evolving novel drum tracks for existing songs
Evo'08 Proceedings of the 2008 conference on Applications of evolutionary computing
Using DNA to generate 3D organic art forms
Evo'08 Proceedings of the 2008 conference on Applications of evolutionary computing
Evolutionary pointillist modules: evolving assemblages of 3D objects
Evo'08 Proceedings of the 2008 conference on Applications of evolutionary computing
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Galactic Arms Race: an experiment in evolving video game content
ACM SIGEVOlution
Journal of Heuristics
Magellan, an evolutionary system to foster user interface design creativity
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ACM SIGGRAPH 2010 Posters
The flame algorithm and its open source culture
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Text dependency in voice quality conversion using interactive evolution
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Interactive evolution of camouflage
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Evolving art with scalable vector graphics
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Animations rendered by braitenberg vehicles
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Evolving art using multiple aesthetic measures
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Creating choreography with interactive evolutionary algorithms
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Modelling human preference in evolutionary art
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Evolving textures from high level descriptions: gray with an accent color
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23rd French Speaking Conference on Human-Computer Interaction
Picbreeder: A case study in collaborative evolutionary exploration of design space
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Examples galleries generated by interactive genetic algorithms
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Supervised genetic search for parameter selection in painterly rendering
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Robot paintings evolved using simulated robots
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Using physiological signals to evolve art
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Fusing features in direct volume rendered images
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Evolution of vertex and pixel shaders
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Open problems in evolutionary music and art
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The electric sheep screen-saver: a case study in aesthetic evolution
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Evolutionary methods for ant colony paintings
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A service oriented architecture for decision making in engineering design
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Comparing aesthetic measures for evolutionary art
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Learning to dance through interactive evolution
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Evolving pop art using scalable vector graphics
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Expression-Based evolution of faces
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Interactive GA flock brush for non-photorealistic rendering
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Inverse mapping with sensitivity analysis for partial selection in interactive evolution
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EvoMUSART'13 Proceedings of the Second international conference on Evolutionary and Biologically Inspired Music, Sound, Art and Design
EvoMUSART'13 Proceedings of the Second international conference on Evolutionary and Biologically Inspired Music, Sound, Art and Design
Feature selection and novelty in computational aesthetics
EvoMUSART'13 Proceedings of the Second international conference on Evolutionary and Biologically Inspired Music, Sound, Art and Design
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Evolving 3d morphology and behavior by competition
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Community-based multi-agent cooperative interactive evolutionary computation model
International Journal of Information and Communication Technology
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Genetic Programming and Evolvable Machines
Graph grammars for evolutionary 3D design
Genetic Programming and Evolvable Machines
Learning aesthetic judgements in evolutionary art systems
Genetic Programming and Evolvable Machines
Crossover method for interactive genetic algorithms to estimate multimodal preferences
Applied Computational Intelligence and Soft Computing
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This paper describes how evolutionary techniques of variation and selection can be used to create complex simulated structures, textures, and motions for use in computer graphics and animation. Interactive selection, based on visual perception of procedurally generated results, allows the user to direct simulated evolutions in preferred directions. Several examples using these methods have been implemented and are described. 3D plant structures are grown using fixed sets of genetic parameters. Images, solid textures, and animations are created using mutating symbolic lisp expressions. Genotypes consisting of symbolic expressions are presented as an attempt to surpass the limitations of fixed-length genotypes with predefined expression rules. It is proposed that artificial evolution has potential as a powerful tool for achieving flexible complexity with a minimum of user input and knowledge of details.