Fractals everywhere
Artificial evolution for computer graphics
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
SETI@home: an experiment in public-resource computing
Communications of the ACM
Looking up data in P2P systems
Communications of the ACM
The electric sheep screen-saver: a case study in aesthetic evolution
EC'05 Proceedings of the 3rd European conference on Applications of Evolutionary Computing
Viewing progress in non-photorealistic rendering through Heinlein's lens
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
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Electric Sheep is a distributed screen-saver that harnesses idle computers into a render farm with the purpose of animating and evolving artificial life-forms known as sheep. The votes of the users form the basis for the fitness function for a genetic algorithm on a space of abstract animations. Users also may design sheep by hand for inclusion in the gene pool.