Artificial evolution for computer graphics
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Evolving Teams of Predictors with Linear Genetic Programming
Genetic Programming and Evolvable Machines
Grammatical Evolution: Evolving Programs for an Arbitrary Language
EuroGP '98 Proceedings of the First European Workshop on Genetic Programming
Grammatical Evolution: Evolutionary Automatic Programming in an Arbitrary Language
Grammatical Evolution: Evolutionary Automatic Programming in an Arbitrary Language
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
Implementation issues for an interactive evolutionary computation system
Proceedings of the 9th annual conference companion on Genetic and evolutionary computation
A comparison of linear genetic programming and neural networks inmedical data mining
IEEE Transactions on Evolutionary Computation
Hi-index | 0.00 |
The field of evolutionary art is generally concerned with evolving patterns that have little constraint. This paper describes an evolutionary art system that is constrained to form flag designs, following a set of common design patterns. The resulting genotype representation, genetic operators and forms of user interaction are chosen to allow an exploration of "flag space", as well as allowing the user to rapidly focus on aspects of specific designs. The utility of the approach is demonstrated by evolving flag designs using image similarity and by user-directed evolution.