Artwork evolution

  • Authors:
  • Paul D. Solt

  • Affiliations:
  • Rochester Institute of Technology

  • Venue:
  • ACM SIGGRAPH 2010 Posters
  • Year:
  • 2010

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Abstract

Creating digital artwork requires a lot of time, talent, and effort from artists and programmers. It takes artists hours to design pleasing artwork and programmers even more time as they develop and debug complex graphics shaders. One way to aid in the creation of complex art is to use evolutionary computing called genetic programming. Genetic programming can be used to create mathematical expressions that can be rendered as an image. The image can be used as a texture in a 3D scene or as a starting point for additional artwork.