Artistic 3D Object Creation Using Artificial Life Paradigms

  • Authors:
  • Iver Bailly-Salins;Herve Luga

  • Affiliations:
  • IRIT-UT1 (UMR 5505), 2 rue du doyen Gabriel Marty - 31042 Toulouse Cedex,;IRIT-UT1 (UMR 5505), 2 rue du doyen Gabriel Marty - 31042 Toulouse Cedex,

  • Venue:
  • SG '07 Proceedings of the 8th international symposium on Smart Graphics
  • Year:
  • 2007

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Abstract

This article describes a new interaction model for artistic shape generation. Instead of using a metaphor of the classical sculpting tools we propose a new approach based on a two level editing which both uses genetic programming methods: objects are created by means of subjective selection and generative evolution. We develop a new way to define these objects combining algebraic definition of implicit surfaces and CSG-like composition of these shapes. Along with these we propose a software tool that implements a simple way to manage this new approach in three dimensional objects design.