A muscle model for animation three-dimensional facial expression
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Flocks, herds and schools: A distributed behavioral model
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Goal-directed, dynamic animation of human walking
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Layered construction for deformable animated characters
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Dynamic simulation of autonomous legged locomotion
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Artificial evolution for computer graphics
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Animation of dynamic legged locomotion
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Adaptation in natural and artificial systems
Adaptation in natural and artificial systems
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Evolution, complexity, entropy and artificial reality
Proceedings of the NATO advanced research workshop and EGS topical workshop on Chaotic advection, tracer dynamics and turbulent dispersion
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Artificial fishes: physics, locomotion, perception, behavior
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Multi-level direction of autonomous creatures for real-time virtual environments
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Realistic modeling for facial animation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Automated learning of muscle-actuated locomotion through control abstraction
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Adapting simulated behaviors for new characters
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Anatomy-based modeling of the human musculature
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
The motion dynamics of snakes and worms
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Computer animation with scripts and actors
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
Control techniques for physically-based animation
Control techniques for physically-based animation
Motor Control Techniques for Figure Animation
IEEE Computer Graphics and Applications
Artistic 3D Object Creation Using Artificial Life Paradigms
SG '07 Proceedings of the 8th international symposium on Smart Graphics
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The body of 3D synthesis has long been described as an «object». Scientists and artists alike are today reconsidering the subject of life and reality through virtual simulations. We must move beyond the real-virtual duality (which encompasses the body-mind duality) towards a redefinition of both terms: That which is real must henceforth integrate a virtual component (since we perceive that which is virtual) and that which is virtual is unable to exist outside the sphere of reality, since it is expressed through physical machines.The living body is a pluridisciplinary subject, being influenced both on the scientific side by medicine and biology and from the sphere of arts by philosophy and its ties to the mind. Thus, it can not be dealt with adequately by a unilateral approach. Various analyses of this problem will show that an analytical method alone is insufficient and that approaches which call upon the concept of emergence are necessary.