A muscle model for animation three-dimensional facial expression
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Real-time manipulation of texture-mapped surfaces
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
The Computation of Visible-Surface Representations
IEEE Transactions on Pattern Analysis and Machine Intelligence
Performance-driven facial animation
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Facial image synthesis using skin texture recording
The Visual Computer: International Journal of Computer Graphics - Special issue on computer animation 1989/90
Reconstruction of a color image from nonuniformly distributed sparse and noisy data
CVGIP: Graphical Models and Image Processing
Computer generated animation of faces
ACM '72 Proceedings of the ACM annual conference - Volume 1
Automatic Creation of 3D Facial Models
IEEE Computer Graphics and Applications
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
Simulating facial surgery using finite element models
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Anatomy-based facial tissue modeling using the finite element method
Proceedings of the 7th conference on Visualization '96
3D chainmail: a fast algorithm for deforming volumetric objects
Proceedings of the 1997 symposium on Interactive 3D graphics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Facial animation (panel): past, present and future
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Elastically deformable surfaces: applications and implementation
ACM-SE 36 Proceedings of the 36th annual Southeast regional conference
An anthropometric face model using variational techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Synthesizing realistic facial expressions from photographs
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Physics-model-based 3D facial image reconstruction from frontal images using optical flow
ACM SIGGRAPH 98 Conference abstracts and applications
Towards Automatic Creation of Realistic Anthropomorphic Models for Realtime 3D Telecommunication
Journal of VLSI Signal Processing Systems - special issue on multimedia signal processing
Animated Talking Head with Personalized 3D Head Model
Journal of VLSI Signal Processing Systems - special issue on multimedia signal processing
Artificial life for computer graphics
Communications of the ACM
ArtDefo: accurate real time deformable objects
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
A morphable model for the synthesis of 3D faces
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Modeling and animation of botanical trees for interactive virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
Looking at People: Sensing for Ubiquitous and Wearable Computing
IEEE Transactions on Pattern Analysis and Machine Intelligence
Speak out and annoy someone: experience with intelligent kiosks
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Performance-driven hand-drawn animation
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Acquiring the reflectance field of a human face
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Visual modeling for computer animation: Graphics with a vision
ACM SIGGRAPH Computer Graphics
Visual Speech Synthesis by Morphing Visemes
International Journal of Computer Vision - special issue on learning and vision at the center for biological and computational learning, Massachusetts Institute of Technology
Regularized Bundle-Adjustment to Model Heads from Image Sequences without Calibration Data
International Journal of Computer Vision
FaceEngine a 3D facial animation engine for real time applications
Proceedings of the sixth international conference on 3D Web technology
Expressive expression mapping with ratio images
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
An integrated framework for face modeling, facial motion analysis and synthesis
MULTIMEDIA '01 Proceedings of the ninth ACM international conference on Multimedia
Animated deformations with radial basis functions
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
Collision detection and tissue modeling in a VR-simulator for eye surgery
EGVE '02 Proceedings of the workshop on Virtual environments 2002
Bag-of-particles as a deformable model
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
AFRIGRAPH '01 Proceedings of the 1st international conference on Computer graphics, virtual reality and visualisation
Head shop: generating animated head models with anatomical structure
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
FacEMOTE: qualitative parametric modifiers for facial animations
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Multi-weight enveloping: least-squares approximation techniques for skin animation
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Model-based reconstruction for creature animation
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
EigenSkin: real time large deformation character skinning in hardware
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Trainable videorealistic speech animation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
DyRT: dynamic response textures for real time deformation simulation with graphics hardware
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
A framework for facial surgery simulation
SCCG '02 Proceedings of the 18th spring conference on Computer graphics
Appearance-Based Structure from Motion Using Linear Classes of 3-D Models
International Journal of Computer Vision
International Journal of Computer Vision
Modeling and Animating Realistic Faces from Images
International Journal of Computer Vision
Using Linked Volumes to Model Object Collisions, Deformation, Cutting, Carving, and Joining
IEEE Transactions on Visualization and Computer Graphics
An Image Registration Algorithm Based on Cylindrical Prototype Model
ICCS '01 Proceedings of the International Conference on Computational Science-Part II
Generating 3D Virtual Populations from Pictures of a Few Individuals
WADS '99 Proceedings of the 6th International Workshop on Algorithms and Data Structures
Models for Planning and Simulation in Computer Assisted Orthognatic Surgery
MICCAI '02 Proceedings of the 5th International Conference on Medical Image Computing and Computer-Assisted Intervention-Part II
Face Models from Uncalibrated Video Sequences
CAPTECH '98 Proceedings of the International Workshop on Modelling and Motion Capture Techniques for Virtual Environments
Head Modeling from Pictures and Morphing in 3D with Image Metamorphosis Based on Triangulation
CAPTECH '98 Proceedings of the International Workshop on Modelling and Motion Capture Techniques for Virtual Environments
Bézier Volume Deformation Model for Facial Animation and Video Tracking
CAPTECH '98 Proceedings of the International Workshop on Modelling and Motion Capture Techniques for Virtual Environments
VW '00 Proceedings of the Second International Conference on Virtual Worlds
Visual Modeling for Multimedia Content
AMCP '98 Proceedings of the First International Conference on Advanced Multimedia Content Processing
Anatomy-based 3D facial modeling for expression animation
Machine Graphics & Vision International Journal
Geometry-based muscle modeling for facial animation
GRIN'01 No description on Graphics interface 2001
Approximate simulation of elastic membranes by triangulated spring meshes
Journal of Graphics Tools
Modeling, Tracking and Interactive Animation of Faces and Heads Using Input from Video
CA '96 Proceedings of the Computer Animation
Image-based Talking Heads using Radial Basis Functions
TPCG '03 Proceedings of the Theory and Practice of Computer Graphics 2003
Human interface using the Rutgers Master II force feedback interface
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
Construction and animation of anatomically based human hand models
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
An example-based approach for facial expression cloning
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Geometry-driven photorealistic facial expression synthesis
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Vision-based control of 3D facial animation
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Unsupervised learning for speech motion editing
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Labial Coarticulation Modeling for Realistic Facial Animation
ICMI '02 Proceedings of the 4th IEEE International Conference on Multimodal Interfaces
Animating Arbitrary Topology 3D Facial Model Using the MPEG-4 FaceDefTables
ICMI '02 Proceedings of the 4th IEEE International Conference on Multimodal Interfaces
Modelling objects with changing shapes: a survey
Machine Graphics & Vision International Journal
Reanimating the dead: reconstruction of expressive faces from skull data
ACM SIGGRAPH 2003 Papers
Multimodal communication between synthetic agents
AVI '98 Proceedings of the working conference on Advanced visual interfaces
Machine Vision and Applications - Special issue: Human modeling, analysis, and synthesis
Robust and Rapid Generation of Animated Faces from Video Images: A Model-Based Modeling Approach
International Journal of Computer Vision - Special Issue on Research at Microsoft Corporation
IEEE Transactions on Visualization and Computer Graphics
Photo-realistic conversation agent
Integrated image and graphics technologies
Is that a smile?: gaze dependent facial expressions
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Rapid modeling of 3D faces for animation using an efficient adaptation algorithm
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Creating and Animating Personalized Head Models from Digital Photographs and Video
Programming and Computing Software
Breathe easy: model and control of simulated respiration for animation
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Real-time speech motion synthesis from recorded motions
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
New algorithm for 3D facial model reconstruction and its application in virtual reality
Journal of Computer Science and Technology
Phoneme reduction in automated speech for computer animation
Proceedings of the 20th spring conference on Computer graphics
Web3D '05 Proceedings of the tenth international conference on 3D Web technology
Creating Speech-Synchronized Animation
IEEE Transactions on Visualization and Computer Graphics
Automatic determination of facial muscle activations from sparse motion capture marker data
ACM SIGGRAPH 2005 Papers
Face transfer with multilinear models
ACM SIGGRAPH 2005 Papers
Outside-in anatomy based character rigging
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Psychophysical evaluation of animated facial expressions
APGV '05 Proceedings of the 2nd symposium on Applied perception in graphics and visualization
Static linking of phonemes to polygonal 3D model's facial expressions
Proceedings of the 21st spring conference on Computer graphics
Expressive speech-driven facial animation
ACM Transactions on Graphics (TOG)
Geometry-Driven Photorealistic Facial Expression Synthesis
IEEE Transactions on Visualization and Computer Graphics
Fast individual face modeling and animation
Proceedings of the second Australasian conference on Interactive entertainment
Dynamic Independent Mapping Layers for Concurrent Control of Audio and Video Synthesis
Computer Music Journal
Generating personalized anatomy-based 3D facial models from scanned data
Machine Graphics & Vision International Journal
Breathe easy: model and control of human respiration for computer animation
Graphical Models - Special issue on SCA 2004
Heads up!: biomechanical modeling and neuromuscular control of the neck
ACM SIGGRAPH 2006 Papers
Modeling and animating for the dense laser-scanned face in the low resolution level
MS'06 Proceedings of the 17th IASTED international conference on Modelling and simulation
Expressive Facial Animation Synthesis by Learning Speech Coarticulation and Expression Spaces
IEEE Transactions on Visualization and Computer Graphics
Facial animation by the manipulation of a few control points subject to muscle constraints
ACM SIGGRAPH 2006 Research posters
Playable universal capture: compression and real-time sequencing of image-based facial animation
ACM SIGGRAPH 2006 Courses
Synthesizing realistic facial expressions from photographs
ACM SIGGRAPH 2006 Courses
Analysis and synthesis of facial expressions with hand-generated muscle actuation basis
ACM SIGGRAPH 2006 Courses
ACM SIGGRAPH 2006 Courses
An example-based approach for facial expression cloning
ACM SIGGRAPH 2006 Courses
Face transfer with multilinear models
ACM SIGGRAPH 2006 Courses
Performance-driven hand-drawn animation
ACM SIGGRAPH 2006 Courses
Constraint-based synthesis of visual speech
SIGGRAPH '04 ACM SIGGRAPH 2004 Sketches
Transferring of Speech Movements from Video to 3D Face Space
IEEE Transactions on Visualization and Computer Graphics
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Synthesizing realistic facial expressions from photographs
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Analysis and synthesis of facial expressions with hand-generated muscle actuation basis
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
eFASE: expressive facial animation synthesis and editing with phoneme-isomap controls
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Simulating speech with a physics-based facial muscle model
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Technical Section: Expression modeling-a boundary element approach
Computers and Graphics
A sensitivity analysis method and its application in physics-based nonrigid motion modeling
Image and Vision Computing
Facial motion cloning with radial basis functions in MPEG-4 FBA
Graphical Models
Design, implementation and evaluation of the Czech realistic audio-visual speech synthesis
Signal Processing - Special section: Multimodal human-computer interfaces
Physically based facial expression synthesizer with performance analysis and GPU-aided simulation
Proceedings of the 2006 international conference on Game research and development
Magical face: integrated tool for muscle based facial animation
ACM SIGGRAPH 2002 conference abstracts and applications
Simulating Virtual Humans in Networked Virtual Environments
Presence: Teleoperators and Virtual Environments
The effect of tendons on foot skin deformation
Computer-Aided Design
Mesh resolution augmentation using 3D skin bank
Computer-Aided Design
Dynamic, expressive speech animation from a single mesh
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
Kinodynamic skinning using volume-preserving deformations
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
Assembling an expressive facial animation system
Proceedings of the 2007 ACM SIGGRAPH symposium on Video games
Evaluating the perceptual realism of animated facial expressions
ACM Transactions on Applied Perception (TAP)
Facial muscle adaptation for expression customization
ACM SIGGRAPH 2007 posters
Variable rate speech animation synthesis
ACM SIGGRAPH 2007 posters
Three-dimensional facial adaptation for MPEG-4 talking heads
EURASIP Journal on Applied Signal Processing
EURASIP Journal on Applied Signal Processing
Real-time expression cloning using appearance models
Proceedings of the 9th international conference on Multimodal interfaces
A framework for socially communicative faces for game and interactive learning applications
Future Play '07 Proceedings of the 2007 conference on Future Play
Data-driven enhancement of facial attractiveness
ACM SIGGRAPH 2008 papers
Musculotendon simulation for hand animation
ACM SIGGRAPH 2008 papers
Interactive 3D facial expression posing through 2D portrait manipulation
GI '08 Proceedings of graphics interface 2008
Synthesizing facial animation using dynamical property of facial muscle
ACM SIGGRAPH 2008 posters
Autonomous virtual humans and lower animals: from biomechanics to intelligence
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 1
Facial performance synthesis using deformation-driven polynomial displacement maps
ACM SIGGRAPH Asia 2008 papers
Laughing out loud: control for modeling anatomically inspired laughter using audio
ACM SIGGRAPH Asia 2008 papers
Analysis-by-Synthesis by Learning to Invert Generative Black Boxes
ICANN '08 Proceedings of the 18th international conference on Artificial Neural Networks, Part I
A multimodal approach for 3D face modeling and recognition using 3D deformable facial mask
Machine Vision and Applications
EDFCES: a new example-driven 3D face construction and editing system
Machine Graphics & Vision International Journal
Instant Casting Movie Theater: The Future Cast System
IEICE - Transactions on Information and Systems
“Dive into the Movie” Audience-Driven Immersive Experience in the Story
IEICE - Transactions on Information and Systems
Comprehensive biomechanical modeling and simulation of the upper body
ACM Transactions on Graphics (TOG)
Face to face: anthropometry-based interactive face shape modeling using model priors
International Journal of Computer Games Technology - Special issue on cyber games and interactive entertainment
Muscle-based facial animation considering fat layer structure captured by MRI
SIGGRAPH '09: Posters
Modeling living systems for computer vision
IJCAI'95 Proceedings of the 14th international joint conference on Artificial intelligence - Volume 1
Perceptually guided expressive facial animation
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Real-time deformable models for surgery simulation: a survey
Computer Methods and Programs in Biomedicine
A multigrid framework for real-time simulation of deformable bodies
Computers and Graphics
Technical section: A kinematic-variational model for animating skin with wrinkles
Computers and Graphics
A facial expression parameterization by elastic surface model
International Journal of Computer Games Technology
Real-time 3D talking head from a synthetic viseme dataset
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
3D face model reconstruction from single 2D frontal image
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
EasyFace: a realistic face modeling and facial animation authoring system
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
KES '09 Proceedings of the 13th International Conference on Knowledge-Based and Intelligent Information and Engineering Systems: Part II
Adaptive Physics---Inspired Facial Animation
MIG '09 Proceedings of the 2nd International Workshop on Motion in Games
A framework for craniofacial surgery simulation based on prespecified target face configurations
ISBI'09 Proceedings of the Sixth IEEE international conference on Symposium on Biomedical Imaging: From Nano to Macro
Anatomy-based face reconstruction for animation using multi-layer deformation
Journal of Visual Languages and Computing
Artificial animals for computer animation: biomechanics, locomotion, perception, and behavior
Artificial animals for computer animation: biomechanics, locomotion, perception, and behavior
3D reconstruction of a human face from images using morphological adaptation
MIRAGE'07 Proceedings of the 3rd international conference on Computer vision/computer graphics collaboration techniques
Deformable tissue parameterized by properties of real biological tissue
IS4TM'03 Proceedings of the 2003 international conference on Surgery simulation and soft tissue modeling
A feature-preserved simplification for autonomous facial animation from 3D scan data
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
Interactive composition of 3D faces for virtual characters
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
Comparing Timoshenko beam to energy beam for fitting noisy data
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part I
Multimedia authoring tool for real-time facial animation
MCAM'07 Proceedings of the 2007 international conference on Multimedia content analysis and mining
Expression mimicking: from 2D monocular sequences to 3D animations
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part II
A dynamic component deforming model for face shape reconstruction
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part I
A PDA based personalized 3D facial expression system
ICIC'06 Proceedings of the 2006 international conference on Intelligent computing: Part II
Automatic generation of head models and facial animations considering personal characteristics
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
MICCAI'10 Proceedings of the 13th international conference on Medical image computing and computer-assisted intervention: Part I
Simulating humans and lower animals
MIG'10 Proceedings of the Third international conference on Motion in games
Model-based and image-based methods for facial image synthesis, analysis and recognition
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
Trainable videorealistic speech animation
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
A highly automated method for facial expression synthesis
Transactions on edutainment V
On the development of a talking head system based on the use of PDE-based parametic surfaces
Transactions on computational science XII
Instant movie casting with personality: Dive into the movie system
Proceedings of the 2011 international conference on Virtual and mixed reality: systems and applications - Volume Part II
Realistic facial animation by automatic individual head modeling and facial muscle adjustment
Proceedings of the 2011 international conference on Virtual and mixed reality: systems and applications - Volume Part II
Facial expression modelling from still images using a single generic 3d head model
DAGM'06 Proceedings of the 28th conference on Pattern Recognition
An evaluation of three popular computer vision approaches for 3-d face synthesis
SSPR'06/SPR'06 Proceedings of the 2006 joint IAPR international conference on Structural, Syntactic, and Statistical Pattern Recognition
Perceiving visual emotions with speech
IVA'06 Proceedings of the 6th international conference on Intelligent Virtual Agents
Facetoface: an isometric model for facial animation
AMDO'06 Proceedings of the 4th international conference on Articulated Motion and Deformable Objects
A canonical face based virtual face modeling
ACII'05 Proceedings of the First international conference on Affective Computing and Intelligent Interaction
Personalized facial animation based on 3d model fitting from two orthogonal face images
ACII'05 Proceedings of the First international conference on Affective Computing and Intelligent Interaction
Real-Time facial expression mapping for high resolution 3d meshes
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Generic-model based human-body modeling
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
3D game engine for real-time facial animation
AI'05 Proceedings of the 18th Australian Joint conference on Advances in Artificial Intelligence
Vision based speech animation transferring with underlying anatomical structure
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part I
An efficient approach for multi-view face animation based on quasi 3d model
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part II
3-D personalized face reconstruction based on multi-layer and multi-region with RBFs
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Analysis of facial configuration from realistic 3d face reconstruction of young korean men
AsiaSim'04 Proceedings of the Third Asian simulation conference on Systems Modeling and Simulation: theory and applications
Faces alive: reconstruction of animated 3d human faces
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
Image based active model adaptation method for face reconstruction and sketch generation
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
A fast individual face modeling and facial animation system
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
Optimizing locomotion controllers using biologically-based actuators and objectives
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
On speech and gestures synchrony
COST'10 Proceedings of the 2010 international conference on Analysis of Verbal and Nonverbal Communication and Enactment
Position-based facial animation synthesis
Computer Animation and Virtual Worlds
A blendshape model that incorporates physical interaction
Computer Animation and Virtual Worlds
Modeling and Simulation of Skeletal Muscle for Computer Graphics: A Survey
Foundations and Trends® in Computer Graphics and Vision
Animatable facial reflectance fields
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
3D face modeling from ancient Kabuki drawings
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Online expression mapping for performance-driven facial animation
ICEC'07 Proceedings of the 6th international conference on Entertainment Computing
A tool for analytical simulation of B-splines surface deformation
Computer-Aided Design
Smooth contact-aware facial blendshapes transfer
Proceedings of the Symposium on Digital Production
A Review on 3D Signing Avatars: Benefits, Uses and Challenges
International Journal of Multimedia Data Engineering & Management
Footwear bio-modelling: An industrial approach
Computer-Aided Design
Nearest neighbor weighted average customization for modeling faces
Machine Vision and Applications
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