Numerical recipes: the art of scientific computing
Numerical recipes: the art of scientific computing
Object-centered surface reconstruction: combining multi-image stereo and shading
International Journal of Computer Vision
Realistic modeling for facial animation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Artificial Intelligence - Special volume on computer vision
Canonical representations for the geometries of multiple projective views
Computer Vision and Image Understanding
Sequential Updating of Projective and Affine Structure from Motion
International Journal of Computer Vision
Synthesizing realistic facial expressions from photographs
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A morphable model for the synthesis of 3D faces
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Animated heads from ordinary images: a least-squares approach
Computer Vision and Image Understanding
Camera Self-Calibration: Theory and Experiments
ECCV '92 Proceedings of the Second European Conference on Computer Vision
From Regular Images to Animated Heads: A Least Squares Approach
ECCV '98 Proceedings of the 5th European Conference on Computer Vision-Volume I - Volume I
Automatic Camera Recovery for Closed or Open Image Sequences
ECCV '98 Proceedings of the 5th European Conference on Computer Vision-Volume I - Volume I
Changes in Surface Convexity and Topology Caused by Distortions of Stereoscopic Visual Space
ECCV '98 Proceedings of the 5th European Conference on Computer Vision-Volume II - Volume II
Fast Realistic Human Body Deformations for Animation and VR Applications
CGI '96 Proceedings of the 1996 Conference on Computer Graphics International
Autocalibration and the absolute quadric
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Parametrized structure from motion for 3D adaptive feedback tracking of faces
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Critical Motion Sequences for Monocular Self-Calibration and Uncalibrated Euclidean Reconstruction
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Incorporating Illumination Constraints in Deformable Models
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
A unified approach to coding and interpreting face images
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Deformable Model-Based Shape and Motion Analysis from Images Using Motion Residual Error
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Using Photo-Consistency to Register 2D Optical Images of the Human Face to a 3D Surface Model
IEEE Transactions on Pattern Analysis and Machine Intelligence
The Radiometry of Multiple Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
Adjusting Shape Parameters Using Model-Based Optical Flow Residuals
IEEE Transactions on Pattern Analysis and Machine Intelligence
Spatio-Temporal Stereo Using Multi-Resolution Subdivision Surfaces
International Journal of Computer Vision
Appearance-Based Structure from Motion Using Linear Classes of 3-D Models
International Journal of Computer Vision
Using Dirichlet Free Form Deformation to Fit Deformable Models to Noisy 3-D Data
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part II
A Bayesian Estimation of Building Shape Using MCMC
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part II
Recovery of Reflectances and Varying Illuminants from Multiple Views
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
WIRN VIETRI 2002 Proceedings of the 13th Italian Workshop on Neural Nets-Revised Papers
Spatio-Temporal Analysis of Human Faces Using Multi-resolution Subdivision Surfaces
Proceedings of the 23rd DAGM-Symposium on Pattern Recognition
Stochastic Approximation and Rate-Distortion Analysis for Robust Structure and Motion Estimation
International Journal of Computer Vision
Face reconstruction from monocular video using uncertainty analysis and a generic model
Computer Vision and Image Understanding - Special issue on Face recognition
Computer vision for human modelling and analysis
Machine Vision and Applications - Special issue: Human modeling, analysis, and synthesis
Robust and Rapid Generation of Animated Faces from Video Images: A Model-Based Modeling Approach
International Journal of Computer Vision - Special Issue on Research at Microsoft Corporation
Camera auto-calibration using a sequence of 2D images with small rotations
Pattern Recognition Letters
Creating and Animating Personalized Head Models from Digital Photographs and Video
Programming and Computing Software
A hierarchy of cameras for 3D photography
Computer Vision and Image Understanding - Model-based and image-based 3D scene representation for interactive visalization
Implicit Meshes for Surface Reconstruction
IEEE Transactions on Pattern Analysis and Machine Intelligence
Implicit Meshes for Effective Silhouette Handling
International Journal of Computer Vision
A Framework for Model-Based Tracking Experiments in Image Sequences
International Journal of Computer Vision
Image-based 3D face modeling system
EURASIP Journal on Applied Signal Processing
Accurate Camera Calibration from Multi-View Stereo and Bundle Adjustment
International Journal of Computer Vision
Automatic and real-time 3D face synthesis
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
3-D retinal curvature estimation
IEEE Transactions on Information Technology in Biomedicine - Special section on body sensor networks
Anatomy-based face reconstruction for animation using multi-layer deformation
Journal of Visual Languages and Computing
PSIVT'07 Proceedings of the 2nd Pacific Rim conference on Advances in image and video technology
Accurate face models from uncalibrated and Ill-Lit video sequences
CVPR'04 Proceedings of the 2004 IEEE computer society conference on Computer vision and pattern recognition
Finding optimal views for 3D face shape modeling
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
Image-based photorealistic 3-D face modeling
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
Video-rate capture of dynamic face shape and appearance
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
Easy and convincing ear modeling for virtual human
PCM'04 Proceedings of the 5th Pacific Rim conference on Advances in Multimedia Information Processing - Volume Part I
Face reconstruction across different poses and arbitrary illumination conditions
AVBPA'05 Proceedings of the 5th international conference on Audio- and Video-Based Biometric Person Authentication
Face recognition using more than one still image: what is more?
SINOBIOMETRICS'04 Proceedings of the 5th Chinese conference on Advances in Biometric Person Authentication
3D reconstruction of human motion and skeleton from uncalibrated monocular video
ACCV'09 Proceedings of the 9th Asian conference on Computer Vision - Volume Part I
Robust Bayesian fitting of 3D morphable model
Proceedings of the 10th European Conference on Visual Media Production
Nearest neighbor weighted average customization for modeling faces
Machine Vision and Applications
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We address the structure-from-motion problem in the context of head modeling from video sequences for which calibration data is not available. This task is made challenging by the fact that correspondences are difficult to establish due to lack of texture and that a quasi-euclidean representation is required for realism.We have developed an approach based on regularized bundle-adjustment. It takes advantage of our rough knowledge of the head's shape, in the form of a generic face model. It allows us to recover relative head-motion and epipolar geometry accurately and consistently enough to exploit a previously-developed stereo-based approach to head modeling. In this way, complete and realistic head models can be acquired with a cheap and entirely passive sensor, such as an ordinary video camera, with minimal manual intervention.We chose to demonstrate and evaluate our technique mainly in the context of head-modeling. We do so because it is the application for which all the tools required to perform the complete reconstruction are available to us. We will, however, argue that the approach is generic and could be applied to other tasks, such as body modeling, for which generic facetized models exist.