Synthesizing realistic facial expressions from photographs
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A morphable model for the synthesis of 3D faces
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Regularized Bundle-Adjustment to Model Heads from Image Sequences without Calibration Data
International Journal of Computer Vision
Multiple view geometry in computer visiond
Multiple view geometry in computer visiond
Model-Based Object Pose in 25 Lines of Code
ECCV '92 Proceedings of the Second European Conference on Computer Vision
Face Identification by Fitting a 3D Morphable Model Using Linear Shape and Texture Error Functions
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part IV
Multi-camera Scene Reconstruction via Graph Cuts
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
Critical Motion Sequences for Monocular Self-Calibration and Uncalibrated Euclidean Reconstruction
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Incorporating Illumination Constraints in Deformable Models
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
A Maximum-Flow Formulation of the N-Camera Stereo Correspondence Problem
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Deformable Model-Based Shape and Motion Analysis from Images Using Motion Residual Error
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Face Recognition Based on Fitting a 3D Morphable Model
IEEE Transactions on Pattern Analysis and Machine Intelligence
Accurate face models from uncalibrated and Ill-Lit video sequences
CVPR'04 Proceedings of the 2004 IEEE computer society conference on Computer vision and pattern recognition
Matching 2.5D Face Scans to 3D Models
IEEE Transactions on Pattern Analysis and Machine Intelligence
Implicit Meshes for Surface Reconstruction
IEEE Transactions on Pattern Analysis and Machine Intelligence
Implicit Meshes for Effective Silhouette Handling
International Journal of Computer Vision
Outlier rejection in high-dimensional deformable models
Image and Vision Computing
High Resolution Tracking of Non-Rigid Motion of Densely Sampled 3D Data Using Harmonic Maps
International Journal of Computer Vision
Single 2D Image-based 3D Face Reconstruction and Its Application in Pose Estimation
Fundamenta Informaticae - Fundamentals of Knowledge Technology
Model-based stereo with occlusions
AMFG'07 Proceedings of the 3rd international conference on Analysis and modeling of faces and gestures
Face mosaicing for pose robust video-based recognition
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part II
A dynamic component deforming model for face shape reconstruction
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part I
A new statistical model combining shape and spherical harmonics illumination for face reconstruction
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part I
A novel deformation framework for face modeling from a few control points
RSKT'08 Proceedings of the 3rd international conference on Rough sets and knowledge technology
Accurate face models from uncalibrated and Ill-Lit video sequences
CVPR'04 Proceedings of the 2004 IEEE computer society conference on Computer vision and pattern recognition
The 3D caricature face modeling based on aesthetic formulae
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
Personalized facial animation based on 3d model fitting from two orthogonal face images
ACII'05 Proceedings of the First international conference on Affective Computing and Intelligent Interaction
Parametric stereo for multi-pose face recognition and 3d-face modeling
AMFG'05 Proceedings of the Second international conference on Analysis and Modelling of Faces and Gestures
An interactive system of virtual face pose estimation
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Face reconstruction across different poses and arbitrary illumination conditions
AVBPA'05 Proceedings of the 5th international conference on Audio- and Video-Based Biometric Person Authentication
Single 2D Image-based 3D Face Reconstruction and Its Application in Pose Estimation
Fundamenta Informaticae - Fundamentals of Knowledge Technology
Laplacian meshes for monocular 3d shape recovery
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part III
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In this paper, we propose a face reconstruction technique that produces models that not only look good when texture mapped, but are also metrically accurate. Our method is designed to work with short uncalibrated video or movie sequences, even when the lighting is poor resulting in specularities and shadows that complicate the algorithm's task. Our approach relies on optimizing the shape parameters of a sophisticated PCA based model given pairwise image correspondences as input. All that is required is enough relative motion between camera and subject so that we can derive structure from motion. By matching the results against laser scanning data, we will show that its precision is excellent and can be predicted as a function of the number and quality of the correspondences. This is important if one wishes to obtain the appropriate compromise between processing speed and quality of the results. Furthermore, our method is in fact not specific to faces and could equally be applied to any shape for which a shape model controlled with relatively small number of parameters exists.