Principal Warps: Thin-Plate Splines and the Decomposition of Deformations
IEEE Transactions on Pattern Analysis and Machine Intelligence
Algorithms for solid noise synthesis
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Deformable curve and surface finite-elements for free-form shape design
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Feature-based image metamorphosis
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Functional optimization for fair surface design
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Numerical recipes in C (2nd ed.): the art of scientific computing
Numerical recipes in C (2nd ed.): the art of scientific computing
Curves and surfaces for computer aided geometric design (3rd ed.): a practical guide
Curves and surfaces for computer aided geometric design (3rd ed.): a practical guide
Efficient, fair interpolation using Catmull-Clark surfaces
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Dynamic NURBS with geometric constraints for interactive sculpting
ACM Transactions on Graphics (TOG) - Special issue on interactive sculpting
Free-form shape design using triangulated surfaces
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Hierarchical and variational geometric modeling with wavelets
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Realistic modeling for facial animation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Computer facial animation
Linear Object Classes and Image Synthesis From a Single Example Image
IEEE Transactions on Pattern Analysis and Machine Intelligence
Constraints methods for flexible models
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Automatic Creation of 3D Facial Models
IEEE Computer Graphics and Applications
Error in representation of standard anthropometric data by human figure models
Error in representation of standard anthropometric data by human figure models
A morphable model for the synthesis of 3D faces
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Automatic Analysis of Facial Expressions: The State of the Art
IEEE Transactions on Pattern Analysis and Machine Intelligence
Head shop: generating animated head models with anatomical structure
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Model-based reconstruction for creature animation
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
An automatic modeling of human bodies from sizing parameters
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Generating 3D Virtual Populations from Pictures of a Few Individuals
WADS '99 Proceedings of the 6th International Workshop on Algorithms and Data Structures
Anatomy-based 3D facial modeling for expression animation
Machine Graphics & Vision International Journal
Geometry-based muscle modeling for facial animation
GRIN'01 No description on Graphics interface 2001
A Discrete Spring Model for Generating Fair Curves and Surfaces
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
A Speech Driven Talking Head System Based on a Single Face Image
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
Statistical Cue Integration in DAG Deformable Models
IEEE Transactions on Pattern Analysis and Machine Intelligence
The space of human body shapes: reconstruction and parameterization from range scans
ACM SIGGRAPH 2003 Papers
Robust and Rapid Generation of Animated Faces from Video Images: A Model-Based Modeling Approach
International Journal of Computer Vision - Special Issue on Research at Microsoft Corporation
IEEE Transactions on Visualization and Computer Graphics
An example-based approach to human body manipulation
Graphical Models
Rapid modeling of 3D faces for animation using an efficient adaptation algorithm
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Exploring gradient-based face navigation interfaces
GI '04 Proceedings of the 2004 Graphics Interface Conference
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
New algorithm for 3D facial model reconstruction and its application in virtual reality
Journal of Computer Science and Technology
Automatic modeling of virtual humans and body clothing
Journal of Computer Science and Technology - Special issue on computer graphics and computer-aided design
Automatic determination of facial muscle activations from sparse motion capture marker data
ACM SIGGRAPH 2005 Papers
Visual tracking and recognition using probabilistic appearance manifolds
Computer Vision and Image Understanding
An object-based video coding framework for video sequences obtained from static cameras
Proceedings of the 13th annual ACM international conference on Multimedia
Generating personalized anatomy-based 3D facial models from scanned data
Machine Graphics & Vision International Journal
A statistical model for synthesis of detailed facial geometry
ACM SIGGRAPH 2006 Papers
Simulating speech with a physics-based facial muscle model
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Outlier rejection in high-dimensional deformable models
Image and Vision Computing
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Analysis of segmented human body scans
GI '07 Proceedings of Graphics Interface 2007
A biologically inspired generation of virtual characters
Proceedings of the 2008 ACM symposium on Applied computing
GPU techniques for creating visually diverse crowds in real-time
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Geometry-optimized virtual human head and its applications
Computers and Graphics
Real-time individualized virtual humans
ACM SIGGRAPH ASIA 2008 courses
EDFCES: a new example-driven 3D face construction and editing system
Machine Graphics & Vision International Journal
Face to face: anthropometry-based interactive face shape modeling using model priors
International Journal of Computer Games Technology - Special issue on cyber games and interactive entertainment
Visual tracking and recognition using probabilistic appearance manifolds
Computer Vision and Image Understanding
Secure human face authentication for mobile e-government transactions
International Journal of Mobile Communications
Anatomy-based face reconstruction for animation using multi-layer deformation
Journal of Visual Languages and Computing
3D reconstruction of a human face from images using morphological adaptation
MIRAGE'07 Proceedings of the 3rd international conference on Computer vision/computer graphics collaboration techniques
Data-driven feature control models for creating virtual faces
ICCSA'07 Proceedings of the 2007 international conference on Computational science and Its applications - Volume Part II
Crafting 3D faces using free form portrait sketching and plausible texture inference
Proceedings of Graphics Interface 2010
Anthropometric 3D Face Recognition
International Journal of Computer Vision
Automatic generation of head models and facial animations considering personal characteristics
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
Video-based face recognition using probabilistic appearance manifolds
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
A highly automated method for facial expression synthesis
Transactions on edutainment V
Realistic facial animation by automatic individual head modeling and facial muscle adjustment
Proceedings of the 2011 international conference on Virtual and mixed reality: systems and applications - Volume Part II
Accurate 3d facial synthesis for plastic surgery simulation
MMM'07 Proceedings of the 13th International conference on Multimedia Modeling - Volume Part II
Face modeling using grid light and feature point extraction
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and its Applications - Volume Part I
Transferring a labeled generic rig to animate face models
AMDO'06 Proceedings of the 4th international conference on Articulated Motion and Deformable Objects
3-D face modeling from two views and grid light
ICIAP'05 Proceedings of the 13th international conference on Image Analysis and Processing
Virtual Reality in Brazil 2011: Reproducing virtual characters
Computers and Graphics
Faces alive: reconstruction of animated 3d human faces
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
Rapid 3D face reconstruction by fusion of SFS and Local Morphable Model
Journal of Visual Communication and Image Representation
A new marker-less 3d kinect-based system for facial anthropometric measurements
AMDO'12 Proceedings of the 7th international conference on Articulated Motion and Deformable Objects
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
Generating diverse ethnic groups with genetic algorithms
Proceedings of the 18th ACM symposium on Virtual reality software and technology
Nearest neighbor weighted average customization for modeling faces
Machine Vision and Applications
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