An anthropometric face model using variational techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Synthesizing realistic facial expressions from photographs
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Mixtures of probabilistic principal component analyzers
Neural Computation
A morphable model for the synthesis of 3D faces
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Head shop: generating animated head models with anatomical structure
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Computer generated animation of faces
ACM '72 Proceedings of the ACM annual conference - Volume 1
Statistical Generation of 3D Facial Animable Models
SMI '02 Proceedings of the Shape Modeling International 2002 (SMI'02)
Exploring gradient-based face navigation interfaces
GI '04 Proceedings of the 2004 Graphics Interface Conference
A sketch-based interface for detail-preserving mesh editing
ACM SIGGRAPH 2005 Papers
Face poser: interactive modeling of 3D facial expressions using model priors
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
Plushie: an interactive design system for plush toys
ACM SIGGRAPH 2007 papers
Sketch-based interfaces for interactive computer graphics
ACM SIGGRAPH 2007 courses
SilSketch: automated sketch-based editing of surface meshes
SBIM '07 Proceedings of the 4th Eurographics workshop on Sketch-based interfaces and modeling
Example-based conceptual styling framework for automotive shapes
SBIM '07 Proceedings of the 4th Eurographics workshop on Sketch-based interfaces and modeling
A survey on geometrical reconstruction as a core technology to sketch-based modeling
Computers and Graphics
Video-rate capture of dynamic face shape and appearance
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
Constellation models for sketch recognition
SBM'06 Proceedings of the Third Eurographics conference on Sketch-Based Interfaces and Modeling
Crafting 3D faces using free form portrait sketching and plausible texture inference
Proceedings of Graphics Interface 2010
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Faces can be modelled using a number of techniques. Existing faces can be transferred to a digital form using equipment such as laser scanners. New faces can be constructed using commercial modelling tools, or using specialist software, e.g. Photo-fit software. We present a technique that can create a 3D head using intuitive 2D sketching techniques. This involves bringing together two types of graphics applications: sketching interfaces and systems used to create 3D faces, through the mediation of a statistical model.