Realistic modeling for facial animation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Large steps in cloth simulation
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
ArtDefo: accurate real time deformable objects
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Dynamic real-time deformations using space & time adaptive sampling
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Approximate simulation of elastic membranes by triangulated spring meshes
Journal of Graphics Tools
Real Time Muscle Deformations using Mass-Spring Systems
CGI '98 Proceedings of the Computer Graphics International 1998
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Efficient Collision Detection within Deforming Spherical Sliding Contact
IEEE Transactions on Visualization and Computer Graphics
Soft tissue simulation in craniofacial surgery using finite element models
ACST'07 Proceedings of the third conference on IASTED International Conference: Advances in Computer Science and Technology
International Journal of Advanced Media and Communication
Multi-finger haptic rendering of deformable objects
EGVE'04 Proceedings of the Tenth Eurographics conference on Virtual Environments
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Realistic mechanical models of biological soft tissues are a key issue to allow the implementation of reliable systems to aid on orthopedic diagnosis and surgery planning. We are working to develop a computerized soft tissues model for bio-tissues based on a mass-spring-like approach. In this work we present several experiments towards the parameterization of our model from the elastic properties of real materials.