SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Simulation of object and human skin formations in a grasping task
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Good vibrations: modal dynamics for graphics and animation
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Domain decomposition: parallel multilevel methods for elliptic partial differential equations
Domain decomposition: parallel multilevel methods for elliptic partial differential equations
View-dependent culling of dynamic systems in virtual environments
Proceedings of the 1997 symposium on Interactive 3D graphics
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Simulation levels of detail for real-time animation
Proceedings of the conference on Graphics interface '97
Adaptive refinement for mass/spring simulations
Proceedings of the Eurographics workshop on Computer animation and simulation '96
Large steps in cloth simulation
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
ArtDefo: accurate real time deformable objects
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Graphical modeling and animation of brittle fracture
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Real-time and physically realistic simulation of global deformation
ACM SIGGRAPH 99 Conference abstracts and applications
Interactive animation of structured deformable objects
Proceedings of the 1999 conference on Graphics interface '99
Fast animation and control of nonrigid structures
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Real-Time Elastic Deformations of Soft Tissues for Surgery Simulation
IEEE Transactions on Visualization and Computer Graphics
Approximate simulation of elastic membranes by triangulated spring meshes
Journal of Graphics Tools
Real-time Collision Detection for Virtual Surgery
CA '99 Proceedings of the Computer Animation
CA '99 Proceedings of the Computer Animation
Adaptive Simulation of Soft Bodies in Real-Time
CA '00 Proceedings of the Computer Animation
A scalable force propagation approach for web-based deformable simulation of soft tissues
Proceedings of the seventh international conference on 3D Web technology
A multiresolution framework for dynamic deformations
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
EigenSkin: real time large deformation character skinning in hardware
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Interactive animation of ocean waves
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
CHARMS: a simple framework for adaptive simulation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
DyRT: dynamic response textures for real time deformation simulation with graphics hardware
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Interactive skeleton-driven dynamic deformations
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
ACM Transactions on Graphics (TOG)
Algorithmic issues in modeling motion
ACM Computing Surveys (CSUR)
Proceedings of the Eurographic workshop on Computer animation and simulation
Interactive physically based solid dynamics
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Finite volume methods for the simulation of skeletal muscle
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Discrete multiscale vector field decomposition
ACM SIGGRAPH 2003 Papers
Precomputing interactive dynamic deformable scenes
ACM SIGGRAPH 2003 Papers
Linear algebra operators for GPU implementation of numerical algorithms
ACM SIGGRAPH 2003 Papers
Deriving a Particle System from Continuum Mechanics for the Animation of Deformable Objects
IEEE Transactions on Visualization and Computer Graphics
A Fast Finite Element Solution for Cloth Modelling
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Interactive Global and Local Deformations for Virtual Clay
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Non-linear anisotropic elasticity for real-time surgery simulation
Graphical Models - Special issue on SMI 2002
Graphics programming methods
GI '04 Proceedings of the 2004 Graphics Interface Conference
A virtual node algorithm for changing mesh topology during simulation
ACM SIGGRAPH 2004 Papers
BD-tree: output-sensitive collision detection for reduced deformable models
ACM SIGGRAPH 2004 Papers
An Intestinal Surgery Simulator: Real-Time Collision Processing and Visualization
IEEE Transactions on Visualization and Computer Graphics
Breathe easy: model and control of simulated respiration for animation
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Quasi-rigid objects in contact
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Invertible finite elements for robust simulation of large deformation
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Point based animation of elastic, plastic and melting objects
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
High-Fidelity Haptic Synthesis of Contact with Deformable Bodies
IEEE Computer Graphics and Applications
Modal Warping: Real-Time Simulation of Large Rotational Deformation and Manipulation
IEEE Transactions on Visualization and Computer Graphics
Remeshed smoothed particle hydrodynamics simulation of the mechanical behavior of human organs
Technology and Health Care
A honeycomb model for soft tissue deformation
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
A study of level-of-detail in haptic rendering
ACM Transactions on Applied Perception (TAP)
Creating and Simulating Skeletal Muscle from the Visible Human Data Set
IEEE Transactions on Visualization and Computer Graphics
Interactive global and local deformations for virtual clay
Graphical Models - Special issue on pacific graphics 2003
Clustering method for fast deformation with constraints
Proceedings of the 2005 ACM symposium on Solid and physical modeling
Meshless deformations based on shape matching
ACM SIGGRAPH 2005 Papers
Meshless animation of fracturing solids
ACM SIGGRAPH 2005 Papers
Real-Time subspace integration for St. Venant-Kirchhoff deformable models
ACM SIGGRAPH 2005 Papers
Robust quasistatic finite elements and flesh simulation
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Physically based rigging for deformable characters
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Real-Time Refinement and Simplification of Adaptive Triangular Meshes
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Cloth animation with adaptively refined meshes
ACSC '05 Proceedings of the Twenty-eighth Australasian conference on Computer Science - Volume 38
Tensegric mobile controlled by pseudo forces
Proceedings of the 13th annual ACM international conference on Multimedia
Adaptive resolution of 1D mechanical B-spline
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
A reaction-diffusion methodology for soft object simulation
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
Tetrahedral and hexahedral invertible finite elements
Graphical Models - Special issue on SCA 2004
Breathe easy: model and control of human respiration for computer animation
Graphical Models - Special issue on SCA 2004
Fast Volume Preservation for a Mass-Spring System
IEEE Computer Graphics and Applications
A spring-net deformable model for surgery simulation with haptic feedback
SIGGRAPH '05 ACM SIGGRAPH 2005 Posters
Online Remeshing for Soft Tissue Simulation in Surgical Training
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
A virtual node algorithm for changing mesh topology during simulation
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Introduction to haptic rendering
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Linear algebra operators for GPU implementation of numerical algorithms
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Fast simulation of deformable models in contact using dynamic deformation textures
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Physically based rigging for deformable characters
Graphical Models
An efficient large deformation method using domain decomposition
Computers and Graphics
Using haptic feedback as an aid in the design of passive mechanisms
Computer-Aided Design
IEEE Transactions on Visualization and Computer Graphics
Hybrid simulation of deformable solids
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
Adaptive deformations with fast tight bounds
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
FastLSM: fast lattice shape matching for robust real-time deformation
ACM SIGGRAPH 2007 papers
Elastic secondary deformations by vector field integration
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Physically-based dynamic cell representation with consistent cell neighbor relationships
Proceedings of the 2008 C3S2E conference
Real-time deformable models of non-linear tissues by model reduction techniques
Computer Methods and Programs in Biomedicine
Real-time control of physically based simulations using gentle forces
ACM SIGGRAPH Asia 2008 papers
Optimizing cubature for efficient integration of subspace deformations
ACM SIGGRAPH Asia 2008 papers
Journal of Computational Physics
On the Application of Model Reduction Techniques to Real-Time Simulation of Non-linear tissues
ISBMS '08 Proceedings of the 4th international symposium on Biomedical Simulation
ACM Transactions on Graphics (TOG)
Numerical coarsening of inhomogeneous elastic materials
ACM SIGGRAPH 2009 papers
Preserving topology and elasticity for embedded deformable models
ACM SIGGRAPH 2009 papers
Asynchronous contact mechanics
ACM SIGGRAPH 2009 papers
A simple approach to nonlinear tensile stiffness for accurate cloth simulation
ACM Transactions on Graphics (TOG)
Technical Section: Visual computing for medical diagnosis and treatment
Computers and Graphics
Skipping steps in deformable simulation with online model reduction
ACM SIGGRAPH Asia 2009 papers
Fast adaptive shape matching deformations
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Flexible simulation of deformable models using discontinuous Galerkin FEM
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Research problems in clothing simulation
Computer-Aided Design
A multigrid framework for real-time simulation of deformable bodies
Computers and Graphics
Interruptible collision detection for deformable objects
Computers and Graphics
An efficient multigrid method for the simulation of high-resolution elastic solids
ACM Transactions on Graphics (TOG)
Polyhedral finite elements using harmonic basis functions
SGP '08 Proceedings of the Symposium on Geometry Processing
Soft tissue deformation with neural dynamics for surgery simulation
International Journal of Robotics and Automation
A Poisson-based methodology for deformable object simulation
International Journal of Modelling and Simulation
Real-time simulation of self-collisions for virtual intestinal surgery
IS4TM'03 Proceedings of the 2003 international conference on Surgery simulation and soft tissue modeling
A physically-based virtual environment dedicated to surgical simulation
IS4TM'03 Proceedings of the 2003 international conference on Surgery simulation and soft tissue modeling
Soft-tissue simulation using the radial elements method
IS4TM'03 Proceedings of the 2003 international conference on Surgery simulation and soft tissue modeling
Deformable tissue parameterized by properties of real biological tissue
IS4TM'03 Proceedings of the 2003 international conference on Surgery simulation and soft tissue modeling
Tissue cutting using finite elements and force feedback
IS4TM'03 Proceedings of the 2003 international conference on Surgery simulation and soft tissue modeling
Haptic simulation of a tool in contact with a nonlinear deformable body
IS4TM'03 Proceedings of the 2003 international conference on Surgery simulation and soft tissue modeling
Dynamic local remeshing for elastoplastic simulation
ACM SIGGRAPH 2010 papers
Volume contact constraints at arbitrary resolution
ACM SIGGRAPH 2010 papers
Efficient yarn-based cloth with adaptive contact linearization
ACM SIGGRAPH 2010 papers
Embedded multigrid approach for real-time volumetric deformation
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part I
In vivo tracking of 3D organs using spherical harmonics and subspace clustering
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
LSM: A layer subdivision method for deformable object matching
Information Sciences: an International Journal
Point Cloud Glue: constraining simulations using the procrustes transform
Proceedings of the 2010 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
ACM Transactions on Graphics (TOG)
Toward high-quality modal contact sound
ACM SIGGRAPH 2011 papers
ACM SIGGRAPH 2011 papers
Real-time large-deformation substructuring
ACM SIGGRAPH 2011 papers
Dynamic deformation using adaptable, linked asynchronous FEM regions
Proceedings of the 25th Spring Conference on Computer Graphics
Robust real-time deformation of incompressible surface meshes
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Element-wise mixed implicit-explicit integration for stable dynamic simulation of deformable objects
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Generic gesture kernel modeling and its application with virtual garment design
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
Interactive soft object simulation with quadratic finite elements
AMDO'06 Proceedings of the 4th international conference on Articulated Motion and Deformable Objects
Hierarchical multi-resolution finite element model for soft body simulation
ISBMS'06 Proceedings of the Third international conference on Biomedical Simulation
Local mesh adaptation for soft tissue simulation
ISBMS'06 Proceedings of the Third international conference on Biomedical Simulation
Robotics and Computer-Integrated Manufacturing
Physical material editing with structure embedding for animated solid
Proceedings of Graphics Interface 2012
Speculative parallel asynchronous contact mechanics
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Corotated SPH for deformable solids
NPH'09 Proceedings of the Fifth Eurographics conference on Natural Phenomena
Tangible 3D: hand gesture interaction for immersive 3D modeling
EGVE'05 Proceedings of the 11th Eurographics conference on Virtual Environments
Energetically consistent invertible elasticity
EUROSCA'12 Proceedings of the 11th ACM SIGGRAPH / Eurographics conference on Computer Animation
Energetically consistent invertible elasticity
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Simulating liquids and solid-liquid interactions with lagrangian meshes
ACM Transactions on Graphics (TOG)
Subspace integration with local deformations
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Technical Section: Adaptive cloth simulation using corotational finite elements
Computers and Graphics
Haptic manipulation of deformable objects in hybrid bilateral teleoperation system
Applied Bionics and Biomechanics
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This paper presents a robust, adaptive method for animating dynamic visco-elastic deformable objects that provides a guaranteed frame rate. Our approach uses a novel automatic space and time adaptive level of detail technique, in combination with a large-displacement (Green) strain tensor formulation. The body is partitioned in a non-nested multiresolution hierarchy of tetrahedral meshes. The local resolution is determined by a quality condition that indicates where and when the resolution is too coarse. As the object moves and deforms, the sampling is refined to concentrate the computational load into the regions that deform the most. Our model consists of a continuous differential equation that is solved using a local explicit finite element method. We demonstrate that our adaptive Green strain tensor formulation suppresses unwanted artifacts in the dynamic behavior, compared to adaptive mass-spring and other adaptive approaches. In particular, damped elastic vibration modes are shown to be nearly unchanged for several levels of refinement. Results are presented in the context of a virtual reality system. The user interacts in real-time with the dynamic object through the control of a rigid tool, attached to a haptic device driven with forces derived from the method.