Real-time Collision Detection for Virtual Surgery

  • Authors:
  • Jean-Christophe Lombardo;Marie-Paule Cani;Fabrice Neyret

  • Affiliations:
  • -;-;-

  • Venue:
  • CA '99 Proceedings of the Computer Animation
  • Year:
  • 1999

Quantified Score

Hi-index 0.00

Visualization

Abstract

We present a simple method for performing real-time collision detection in a virtual surgery environment. The method relies on the graphics hardware for testing the interpenetration between a virtual deformable organ and a rigid tool controlled by the user. The method enables to take into account the motion of the tool between two consecutive time steps. For our specific application, the new method runs about a hundred times faster than the well known oriented-bounding- boxes tree method [5].