SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Curves and surfaces for computer aided geometric design
Curves and surfaces for computer aided geometric design
Interval analysis for computer graphics
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Second-order surface analysis using hybrid symbolic and numeric operators
ACM Transactions on Graphics (TOG)
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Knot removal for B-spline curves
Computer Aided Geometric Design
Adaptive refinement for mass/spring simulations
Proceedings of the Eurographics workshop on Computer animation and simulation '96
Dynamic real-time deformations using space & time adaptive sampling
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A multiresolution framework for dynamic deformations
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
CHARMS: a simple framework for adaptive simulation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Continuous deformation energy for dynamic material splines subject to finite displacements
Proceedings of the Eurographic workshop on Computer animation and simulation
Collision Adaptive Particle Systems
PG '00 Proceedings of the 8th Pacific Conference on Computer Graphics and Applications
High Performance generalized cylinders visualization
SMI '03 Proceedings of the Shape Modeling International 2003
Collision Detection
Real-time knot-tying simulation
The Visual Computer: International Journal of Computer Graphics
Dynamic Thread for Real-Time Knot-Tying
WHC '05 Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Proceedings of the 2008 symposium on Interactive 3D graphics and games
Geometrically exact dynamic splines
Computer-Aided Design
A robust and efficient Lagrangian constraint toolkit for the simulation of 1D structures
Computer-Aided Design
On multi-resolution point-based haptic rendering of suture
EuroHaptics'10 Proceedings of the 2010 international conference on Haptics - generating and perceiving tangible sensations: Part II
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This article presents an adaptive approach to B-spline curve physical simulation. We combine geometric refinement and coarsening techniques with an appropriate continuous mechanical model. We thus deal with the (temporal and geometric) continuity issues implied when mechanical adaptive resolution is used. To achieve real-time local adaptation of spline curves, some criteria and optimizations are shown. Among application examples, real-time knot tying is presented, and curve cutting is also pointed out as a nice side-effect of the adaptive resolution animation framework.