SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Energy constraints on parameterized models
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
On the dynamics of finite-strain rods undergoing large motions a geometrically exact approach
Computer Methods in Applied Mechanics and Engineering
A simple method for extracting the natural beauty of hair
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Linear-time dynamics using Lagrange multipliers
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Large steps in cloth simulation
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Interactive animation of structured deformable objects
Proceedings of the 1999 conference on Graphics interface '99
The motion dynamics of snakes and worms
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
A modeling system based on dynamic constraints
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Fast animation and control of nonrigid structures
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Robot Dynamics Algorithm
D-NURBS: A Physics-Based Framework for Geometric Design
IEEE Transactions on Visualization and Computer Graphics
Continuous deformation energy for dynamic material splines subject to finite displacements
Proceedings of the Eurographic workshop on Computer animation and simulation
Reducing the bandwidth of sparse symmetric matrices
ACM '69 Proceedings of the 1969 24th national conference
Smooth constraints for spline variational modeling
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Mixing Deformable and Rigid-Body Mechanics Simulation
CGI '04 Proceedings of the Computer Graphics International
Point based animation of elastic, plastic and melting objects
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Adaptive dynamics of articulated bodies
ACM SIGGRAPH 2005 Papers
Simulating complex hair with robust collision handling
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Adaptive resolution of 1D mechanical B-spline
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Dynamic Simulation of Articulated Rigid Bodies with Contact and Collision
IEEE Transactions on Visualization and Computer Graphics
Interactive simulation of one-dimensional flexible parts
Proceedings of the 2006 ACM symposium on Solid and physical modeling
Super-helices for predicting the dynamics of natural hair
ACM SIGGRAPH 2006 Papers
Oriented strands: dynamics of stiff multi-body system
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Journal of Visual Communication and Image Representation
Proceedings of the 2007 ACM symposium on Solid and physical modeling
A Survey on Hair Modeling: Styling, Simulation, and Rendering
IEEE Transactions on Visualization and Computer Graphics
CoRdE: Cosserat rod elements for the dynamic simulation of one-dimensional elastic objects
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
Interactive simulation of one-dimensional flexible parts
Computer-Aided Design
Efficient simulation of inextensible cloth
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH 2008 papers
IEEE Transactions on Visualization and Computer Graphics
New approaches to catheter navigation for interventional radiology simulation
MICCAI'05 Proceedings of the 8th international conference on Medical image computing and computer-assisted intervention - Volume Part II
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This paper introduces an easy and efficient way to constrain a one-dimensional deformable model with Lagrangian constraints, allowing most needed interaction and combinations of 1D parts for the assembly of complex 3D structures like a bridge, a pearl necklace, cable beams and a bow. These examples illustrate non-trivial interactions, e.g. sliding, that can not be easily addressed by previous methods. All constraint formulations we propose are compatible with linear and displacement-based integration schemes. For an optimal integration numerical process, we discuss efficient reordering of the constraint and motion equations. This provides linear-time and robust simulation of complex structures.