SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Rapid, stable fluid dynamics for computer graphics
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Dressing animated synthetic actors with complex deformable clothes
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Three dimensional apparel CAD system
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Dynamic simulation of nonpenetrating rigid bodies
Dynamic simulation of nonpenetrating rigid bodies
Dynamic NURBS with geometric constraints for interactive sculpting
ACM Transactions on Graphics (TOG) - Special issue on interactive sculpting
Fast contact force computation for nonpenetrating rigid bodies
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Predicting the drape of woven cloth using interacting particles
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Versatile and efficient techniques for simulating cloth and other deformable objects
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Modeling inelastic deformation: viscolelasticity, plasticity, fracture
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Constraints methods for flexible models
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Computer Graphics Techniques for Modeling Cloth
IEEE Computer Graphics and Applications
An Evolving System for Simulating Clothes on Virtual Actors
IEEE Computer Graphics and Applications
A Fast, Flexible, Particle-System Model for Cloth Draping
IEEE Computer Graphics and Applications
An Introduction to the Conjugate Gradient Method Without the Agonizing Pain
An Introduction to the Conjugate Gradient Method Without the Agonizing Pain
Artificial animals for computer animation: biomechanics, locomotion, perception, and behavior
Artificial animals for computer animation: biomechanics, locomotion, perception, and behavior
Compatability and interaction style in computer graphics
ACM SIGGRAPH Computer Graphics
Physically based motion transformation
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
ArtDefo: accurate real time deformable objects
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Graphical modeling and animation of brittle fracture
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Implicit fairing of irregular meshes using diffusion and curvature flow
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
SPARTA: Simulation of Physics on a Real-Time Architecture
GLSVLSI '00 Proceedings of the 10th Great Lakes symposium on VLSI
Timewarp rigid body simulation
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Interactive manipulation of rigid body simulations
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Virtual clay: a real-time sculpting system with haptic toolkits
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
The digital atheneum: new approaches for preserving, restoring and analyzing damaged manuscripts
Proceedings of the 1st ACM/IEEE-CS joint conference on Digital libraries
Dynamic real-time deformations using space & time adaptive sampling
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Photorealistic rendering of knitwear using the lumislice
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
DAB: interactive haptic painting with 3D virtual brushes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A fast implicit integration method for solving dynamic equations of movement
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
Collision detection and tissue modeling in a VR-simulator for eye surgery
EGVE '02 Proceedings of the workshop on Virtual environments 2002
A multiresolution framework for dynamic deformations
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
A practical model for hair mutual interactions
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
DyRT: dynamic response textures for real time deformation simulation with graphics hardware
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Interactive skeleton-driven dynamic deformations
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Robust treatment of collisions, contact and friction for cloth animation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Physical cloth simulation on a PC cluster
EGPGV '02 Proceedings of the Fourth Eurographics Workshop on Parallel Graphics and Visualization
Proceedings of the 15th annual ACM symposium on User interface software and technology
Complex deformable objects in virtual reality
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Hardware-assisted self-collision for deformable surfaces
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
ACM Transactions on Graphics (TOG)
Algorithmic issues in modeling motion
ACM Computing Surveys (CSUR)
International Journal of Computer Vision
Normal bounds for subdivision-surface interference detection
Proceedings of the conference on Visualization '01
Using Linked Volumes to Model Object Collisions, Deformation, Cutting, Carving, and Joining
IEEE Transactions on Visualization and Computer Graphics
Realistic Rendering and Animation of Knitwear
IEEE Transactions on Visualization and Computer Graphics
Combining Active and Passive Simulations for Secondary Motion
IEEE Computer Graphics and Applications
Creating Interactive Virtual Humans: Some Assembly Required
IEEE Intelligent Systems
3D virtual clothing: from garment design to web3d visualization and simulation
Web3D '03 Proceedings of the eighth international conference on 3D Web technology
Capturing the complexity of hair motion
Graphical Models
Parallel Contact Detection Strategies for Cable and Membrane Structures
ICCS '02 Proceedings of the International Conference on Computational Science-Part II
A Microsurgery Simulation System
MICCAI '01 Proceedings of the 4th International Conference on Medical Image Computing and Computer-Assisted Intervention
Parallel Algorithm for Fast Cloth Simulation
VECPAR '00 Selected Papers and Invited Talks from the 4th International Conference on Vector and Parallel Processing
Virtual Clay: Haptics-Based Deformable Solids of Arbitrary Topology
AMDO '02 Proceedings of the Second International Workshop on Articulated Motion and Deformable Objects
Fast Cloth Simulation with Parallel Computers
Euro-Par '00 Proceedings from the 6th International Euro-Par Conference on Parallel Processing
Anatomy-based 3D facial modeling for expression animation
Machine Graphics & Vision International Journal
Continuous deformation energy for dynamic material splines subject to finite displacements
Proceedings of the Eurographic workshop on Computer animation and simulation
Real-time simulation of deformation and fracture of stiff materials
Proceedings of the Eurographic workshop on Computer animation and simulation
A layered wisp model for simulating interactions inside long hair
Proceedings of the Eurographic workshop on Computer animation and simulation
Approximate simulation of elastic membranes by triangulated spring meshes
Journal of Graphics Tools
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Interactive physically based solid dynamics
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Simulation of clothing with folds and wrinkles
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Estimating cloth simulation parameters from video
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Feel the "fabric": an audio-haptic interface
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Modelling objects with changing shapes: a survey
Machine Graphics & Vision International Journal
ACM SIGGRAPH 2003 Papers
Precomputing interactive dynamic deformable scenes
ACM SIGGRAPH 2003 Papers
Linear algebra operators for GPU implementation of numerical algorithms
ACM SIGGRAPH 2003 Papers
Deriving a Particle System from Continuum Mechanics for the Animation of Deformable Objects
IEEE Transactions on Visualization and Computer Graphics
Kites flying in and out of space: distributed physically based art on the grid
Future Generation Computer Systems - iGrid 2002
A Fast Finite Element Solution for Cloth Modelling
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Adaptive Grouping and Subdivision for Simulating Hair Dynamics
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
A Fast Impulsive Contact Suite for Rigid Body Simulation
IEEE Transactions on Visualization and Computer Graphics
Queue - Game Development
Efficient super-elasticity handling in mass-spring systems
CompSysTech '03 Proceedings of the 4th international conference conference on Computer systems and technologies: e-Learning
Automatic pre-positioning of virtual clothing
SCCG '03 Proceedings of the 19th spring conference on Computer graphics
Digital restoration using volumetric scanning
Proceedings of the 4th ACM/IEEE-CS joint conference on Digital libraries
GI '04 Proceedings of the 2004 Graphics Interface Conference
Real-time rendering of woven clothes
Proceedings of the ACM symposium on Virtual reality software and technology
A virtual node algorithm for changing mesh topology during simulation
ACM SIGGRAPH 2004 Papers
Image Restoration of Arbitrarily Warped Documents
IEEE Transactions on Pattern Analysis and Machine Intelligence
Image-Based Collision Detection for Deformable Cloth Models
IEEE Transactions on Visualization and Computer Graphics
An Intestinal Surgery Simulator: Real-Time Collision Processing and Visualization
IEEE Transactions on Visualization and Computer Graphics
Quasi-rigid objects in contact
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Invertible finite elements for robust simulation of large deformation
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Point based animation of elastic, plastic and melting objects
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Automatic modeling of virtual humans and body clothing
Journal of Computer Science and Technology - Special issue on computer graphics and computer-aided design
Computer Vision and Image Understanding - Model-based and image-based 3D scene representation for interactive visalization
Dynamic Interaction between Deformable Surfaces and Nonsmooth Objects
IEEE Transactions on Visualization and Computer Graphics
Clustering method for fast deformation with constraints
Proceedings of the 2005 ACM symposium on Solid and physical modeling
Parallel techniques in irregular codes: cloth simulation as case of study
Journal of Parallel and Distributed Computing
Meshless deformations based on shape matching
ACM SIGGRAPH 2005 Papers
Coupling water and smoke to thin deformable and rigid shells
ACM SIGGRAPH 2005 Papers
Real-Time subspace integration for St. Venant-Kirchhoff deformable models
ACM SIGGRAPH 2005 Papers
Interactive collision detection between deformable models using chromatic decomposition
ACM SIGGRAPH 2005 Papers
Particle-based simulation of granular materials
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
An art-directed wrinkle system for CG character clothing
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Simulating complex hair with robust collision handling
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Robust quasistatic finite elements and flesh simulation
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Physically based rigging for deformable characters
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Multi-layered deformable surfaces for virtual clothing
Proceedings of the ACM symposium on Virtual reality software and technology
Animating complex hairstyles in real-time
Proceedings of the ACM symposium on Virtual reality software and technology
Area preserving deformation of multiresolution curves
Computer Aided Geometric Design
Real-Time Refinement and Simplification of Adaptive Triangular Meshes
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Cloth animation with adaptively refined meshes
ACSC '05 Proceedings of the Twenty-eighth Australasian conference on Computer Science - Volume 38
A Fast and Stable Approach for Restoration of Warped Document Images
ICDAR '05 Proceedings of the Eighth International Conference on Document Analysis and Recognition
Real-Time Animation of Complex Hairstyles
IEEE Transactions on Visualization and Computer Graphics
Shape from Texture without Boundaries
International Journal of Computer Vision
A reaction-diffusion methodology for soft object simulation
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
High-performance server systems and the next generation of online games
IBM Systems Journal
Tetrahedral and hexahedral invertible finite elements
Graphical Models - Special issue on SCA 2004
Resolving surface collisions through intersection contour minimization
ACM SIGGRAPH 2006 Papers
Modelling woven fabric constructions under hydrostatic pressure
Finite Elements in Analysis and Design
HELLAS: a specialized architecture for interactive deformable object modeling
Proceedings of the 44th annual Southeast regional conference
A discrete model of thin shells
ACM SIGGRAPH 2006 Courses
Discrete quadratic curvature energies
ACM SIGGRAPH 2006 Courses
ACM SIGGRAPH 2006 Courses
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Robust treatment of collisions, contact and friction for cloth animation
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Simulation of clothing with folds and wrinkles
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
A virtual node algorithm for changing mesh topology during simulation
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Introduction to haptic rendering
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
DAB: interactive haptic painting with 3D virtual brushes
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
A discrete model of thin shells
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Linear algebra operators for GPU implementation of numerical algorithms
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Physics-based modelling and simulation of functional cloth for virtual prototyping applications
SM '04 Proceedings of the ninth ACM symposium on Solid modeling and applications
Keyframe control of complex particle systems using the adjoint method
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Geometric, variational integrators for computer animation
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Oriented strands: dynamics of stiff multi-body system
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Simple linear bending stiffness in particle systems
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
A consistent bending model for cloth simulation with corotational subdivision finite elements
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Physically based rigging for deformable characters
Graphical Models
An efficient large deformation method using domain decomposition
Computers and Graphics
Journal of Visual Communication and Image Representation
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Journal of Integrated Design & Process Science
Mass-Spring Simulation of Deformation in Elastic Sheet Structures
Presence: Teleoperators and Virtual Environments
Real-Time Animation of Complex Virtual Cloth with Physical Plausibility and Numerical Stability
Presence: Teleoperators and Virtual Environments
Hardware-Based Collision and Self-Collision for Rigid and Deformable Surfaces
Presence: Teleoperators and Virtual Environments
Physically based simulation of cloth on distributed memory architectures
Parallel Computing
A Survey on Hair Modeling: Styling, Simulation, and Rendering
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Twinned meshes for dynamic triangulation of implicit surfaces
GI '07 Proceedings of Graphics Interface 2007
CoRdE: Cosserat rod elements for the dynamic simulation of one-dimensional elastic objects
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
Hybrid simulation of deformable solids
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
Adaptive deformations with fast tight bounds
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
Interactive simulation of one-dimensional flexible parts
Computer-Aided Design
Efficient simulation of inextensible cloth
ACM SIGGRAPH 2007 papers
TRACKS: toward directable thin shells
ACM SIGGRAPH 2007 papers
Modeling dynamic developable meshes by the Hamilton principle
Computer-Aided Design
ACM SIGGRAPH 2007 courses
Strands and hair: modeling, animation, and rendering
ACM SIGGRAPH 2007 courses
A quadratic bending model for inextensible surfaces
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Reconstruction of deforming geometry from time-varying point clouds
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Constraint-based fairing of surface meshes
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Cloth simulation and collision detection using geometry images
AFRIGRAPH '07 Proceedings of the 5th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Discrete quadratic curvature energies
Computer Aided Geometric Design
An art-directed wrinkle system for CG character clothing and skin
Graphical Models
Towards flattenable mesh surfaces
Computer-Aided Design
Two-way coupling of fluids to rigid and deformable solids and shells
ACM SIGGRAPH 2008 papers
A mass spring model for hair simulation
ACM SIGGRAPH 2008 papers
Simulating knitted cloth at the yarn level
ACM SIGGRAPH 2008 papers
Animating developable surfaces using nonconforming elements
ACM SIGGRAPH 2008 papers
International Journal of Robotics Research
Pattern computation for compression garment
Proceedings of the 2008 ACM symposium on Solid and physical modeling
Deforming point-based models using an electronic glove
Proceedings of the 2008 C3S2E conference
Surface-based growth simulation for opening flowers
GI '08 Proceedings of graphics interface 2008
Model-based human shape reconstruction from multiple views
Computer Vision and Image Understanding
Perceptual evaluation of cartoon physics: accuracy, attention, appeal
Proceedings of the 5th symposium on Applied perception in graphics and visualization
Realistic hair simulation: animation and rendering
ACM SIGGRAPH 2008 classes
A CAD system for multi-style thermal functional design of clothing
Computer-Aided Design
Towards Efficiency in Cloth Simulation
AMDO '08 Proceedings of the 5th international conference on Articulated Motion and Deformable Objects
ACM Transactions on Graphics (TOG)
Education: Simulating tendon motion with axial mass-spring system
Computers and Graphics
Enrichment textures for detailed cutting of shells
ACM SIGGRAPH 2009 papers
Numerical coarsening of inhomogeneous elastic materials
ACM SIGGRAPH 2009 papers
Preserving topology and elasticity for embedded deformable models
ACM SIGGRAPH 2009 papers
A simple approach to nonlinear tensile stiffness for accurate cloth simulation
ACM Transactions on Graphics (TOG)
From Interactive Positioning to Automatic Try-On of Garments
MIRAGE '09 Proceedings of the 4th International Conference on Computer Vision/Computer Graphics CollaborationTechniques
MIRAGE '09 Proceedings of the 4th International Conference on Computer Vision/Computer Graphics CollaborationTechniques
Exploiting Quaternion PCA in Virtual Character Motion Analysis
ICCVG 2008 Proceedings of the International Conference on Computer Vision and Graphics: Revised Papers
Anisotropic friction for deformable surfaces and solids
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Real-time deformation and fracture in a game environment
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Accurate tangential velocities for solid fluid coupling
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Harmonic shells: a practical nonlinear sound model for near-rigid thin shells
ACM SIGGRAPH Asia 2009 papers
Skipping steps in deformable simulation with online model reduction
ACM SIGGRAPH Asia 2009 papers
DrivenShape: a data-driven approach for shape deformation
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Two-way coupling of rigid and deformable bodies
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Globally coupled collision handling using volume preserving impulses
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Image-based collision detection and response between arbitrary volume objects
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Elevation cable modeling for interactive simulation of cranes
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Area preserving deformation of multiresolution curves
Computer Aided Geometric Design
A physically based method for triangulated surface flattening
Computer-Aided Design
Reactive 2D/3D garment pattern design modification
Computer-Aided Design
From early virtual garment simulation to interactive fashion design
Computer-Aided Design
Research problems in clothing simulation
Computer-Aided Design
3D virtual apparel design for industrial applications
Computer-Aided Design
Design automation for customized apparel products
Computer-Aided Design
Sensorless motion planning for medical needle insertion in deformable tissues
IEEE Transactions on Information Technology in Biomedicine
A 3-D collision handling algorithm for surgery simulation based on feedback fuzzy logic
IEEE Transactions on Information Technology in Biomedicine - Special section on biomedical informatics
Technical section: Fast energy-based surface wrinkle modeling
Computers and Graphics
A CAD-oriented cloth simulation system with stable and efficient ODE solution
Computers and Graphics
A multigrid framework for real-time simulation of deformable bodies
Computers and Graphics
Technical section: Image centric finite element simulation
Computers and Graphics
Enhanced physically-based animation of deformable bodies using shape-matching
Computers in Entertainment (CIE) - SPECIAL ISSUE: Games
A robust and efficient Lagrangian constraint toolkit for the simulation of 1D structures
Computer-Aided Design
Pattern computation for compression garment by a physical/geometric approach
Computer-Aided Design
1000 trials: an empirically validated end effector that robustly grasps objects from the floor
ICRA'09 Proceedings of the 2009 IEEE international conference on Robotics and Automation
Modelling woven fabric constructions under hydrostatic pressure
Finite Elements in Analysis and Design
A web-visualization approach for 3D elastic medium modeling and simulation
MS '08 Proceedings of the 19th IASTED International Conference on Modelling and Simulation
Implementing common array algorithms on modern GPUs
CompSysTech '09 Proceedings of the International Conference on Computer Systems and Technologies and Workshop for PhD Students in Computing
Shape control of a deformable object by multiple manipulators
IROS'09 Proceedings of the 2009 IEEE/RSJ international conference on Intelligent robots and systems
Interactive virtual try-on clothing design systems
Computer-Aided Design
Fast virtual cloth energy minimization
MIRAGE'07 Proceedings of the 3rd international conference on Computer vision/computer graphics collaboration techniques
MIRAGE'07 Proceedings of the 3rd international conference on Computer vision/computer graphics collaboration techniques
Real-time simulation of self-collisions for virtual intestinal surgery
IS4TM'03 Proceedings of the 2003 international conference on Surgery simulation and soft tissue modeling
A physically-based virtual environment dedicated to surgical simulation
IS4TM'03 Proceedings of the 2003 international conference on Surgery simulation and soft tissue modeling
Deformable tissue parameterized by properties of real biological tissue
IS4TM'03 Proceedings of the 2003 international conference on Surgery simulation and soft tissue modeling
Interactive product visualization for an in-store sales support system for the clothing retail
Proceedings of the 2007 conference on Human interface: Part I
An efficient physically-based model for Chinese brush
FAW'07 Proceedings of the 1st annual international conference on Frontiers in algorithmics
Unified simulation of elastic rods, shells, and solids
ACM SIGGRAPH 2010 papers
Volume contact constraints at arbitrary resolution
ACM SIGGRAPH 2010 papers
Efficient yarn-based cloth with adaptive contact linearization
ACM SIGGRAPH 2010 papers
Example-based wrinkle synthesis for clothing animation
ACM SIGGRAPH 2010 papers
A deformation transformer for real-time cloth animation
ACM SIGGRAPH 2010 papers
Embedded multigrid approach for real-time volumetric deformation
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part I
Cloth simulation in the SILC matrix computation framework: a case study
PPAM'07 Proceedings of the 7th international conference on Parallel processing and applied mathematics
Cutting and fracturing models without remeshing
GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
Underwater cloth simulation with fractional derivatives
ACM Transactions on Graphics (TOG)
An innovative virtual-engineering system for supporting integrated footwear design
International Journal of Intelligent Engineering Informatics
A survey on CAD methods in 3D garment design
Computers in Industry
Comparison of several parallel API for cloth modelling on modern GPUs
Proceedings of the 11th International Conference on Computer Systems and Technologies and Workshop for PhD Students in Computing on International Conference on Computer Systems and Technologies
Simulation and rendering algorithms for optically complex materials by the example of fabric
Programming and Computing Software
Experimenting with real time simulation parameters for fluid model of soft bodies
SpringSim '10 Proceedings of the 2010 Spring Simulation Multiconference
Technical Section: Fitting 3D garment models onto individual human models
Computers and Graphics
Interactive design and simulation of net sculptures
SG'10 Proceedings of the 10th international conference on Smart graphics
A nonsmooth Newton solver for capturing exact Coulomb friction in fiber assemblies
ACM Transactions on Graphics (TOG)
Electrostatic dynamics interaction for cloth
ACM SIGGRAPH ASIA 2010 Sketches
An efficient self-collision handling between cloth surfaces based on spherical cluster technique
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
Constraint-based simulation of adhesive contact
Proceedings of the 2010 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Point Cloud Glue: constraining simulations using the procrustes transform
Proceedings of the 2010 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Modeling deformations of general parametric shells grasped by a robot hand
IEEE Transactions on Robotics
Data-driven elastic models for cloth: modeling and measurement
ACM SIGGRAPH 2011 papers
Sparse meshless models of complex deformable solids
ACM SIGGRAPH 2011 papers
Sensitive couture for interactive garment modeling and editing
ACM SIGGRAPH 2011 papers
Solid simulation with oriented particles
ACM SIGGRAPH 2011 papers
Physics-inspired upsampling for cloth simulation in games
ACM SIGGRAPH 2011 papers
A method of drawing cloth patterns with fabric behavior
ACOS'06 Proceedings of the 5th WSEAS international conference on Applied computer science
Optimized damping for dynamic simulations
Proceedings of the 25th Spring Conference on Computer Graphics
Edge flips and deforming surface meshes
Proceedings of the twenty-seventh annual symposium on Computational geometry
Customizing 3D garments based on volumetric deformation
Computers in Industry
Optimization for sag-free simulations
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Robust real-time deformation of incompressible surface meshes
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Asynchronous integration with phantom meshes
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Interactive surface modeling using modal analysis
ACM Transactions on Graphics (TOG)
Fast simulation of skeleton-driven deformable body characters
ACM Transactions on Graphics (TOG)
Proceedings of the 12th International Conference on Computer Systems and Technologies
Mesh deformations in X3D via CUDA with freeform deformation lattices
Proceedings of the 2011 international conference on Virtual and mixed reality: systems and applications - Volume Part II
MoCCA: motion capture cloth analysis
ACM SIGGRAPH 2011 Posters
Preconditioner-based contact response and application to cataract surgery
MICCAI'11 Proceedings of the 14th international conference on Medical image computing and computer-assisted intervention - Volume Part I
Virtual interrupted suturing exercise with the Endo stitch suturing device
ISVC'11 Proceedings of the 7th international conference on Advances in visual computing - Volume Part II
Towards the automatic generation of 3D photo-realistic avatars using 3D scanned data
MIRAGE'11 Proceedings of the 5th international conference on Computer vision/computer graphics collaboration techniques
A new buckling model for cloth simulation
MIRAGE'11 Proceedings of the 5th international conference on Computer vision/computer graphics collaboration techniques
Survey on model-based manipulation planning of deformable objects
Robotics and Computer-Integrated Manufacturing
A multi-disciplinary strategy for computer-aided clothing thermal engineering design
Computer-Aided Design
A multi-disciplinary strategy for computer-aided clothing thermal engineering design
Computer-Aided Design
Anatomical modelling of the musculoskeletal system from MRI
MICCAI'06 Proceedings of the 9th international conference on Medical Image Computing and Computer-Assisted Intervention - Volume Part I
Determination of fabric viscosity parameters using iterative minimization
CAIP'05 Proceedings of the 11th international conference on Computer Analysis of Images and Patterns
Virtual garment pre-positioning
CAIP'05 Proceedings of the 11th international conference on Computer Analysis of Images and Patterns
Hierarchical multi-resolution finite element model for soft body simulation
ISBMS'06 Proceedings of the Third international conference on Biomedical Simulation
Skeleton driven limb animation based on three-layered structure
AI'05 Proceedings of the 18th Australian Joint conference on Advances in Artificial Intelligence
Particle-based fluid simulation on the GPU
ICCS'06 Proceedings of the 6th international conference on Computational Science - Volume Part IV
A geometric approach to robotic laundry folding
International Journal of Robotics Research
Soft tissue deformation with reaction-diffusion process for surgery simulation
Journal of Visual Languages and Computing
ICCS'05 Proceedings of the 5th international conference on Computational Science - Volume Part I
Eigenmodes of surface energies for shape analysis
GMP'10 Proceedings of the 6th international conference on Advances in Geometric Modeling and Processing
Twisting, tearing and flicking effects in string animations
MIG'11 Proceedings of the 4th international conference on Motion in Games
Parallelized incomplete poisson preconditioner in cloth simulation
MIG'11 Proceedings of the 4th international conference on Motion in Games
Directional constraint enforcement for fast cloth simulation
MIG'11 Proceedings of the 4th international conference on Motion in Games
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Stitch meshes for modeling knitted clothing with yarn-level detail
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Animating bubble interactions in a liquid foam
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Interactive editing of deformable simulations
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Interactive spacetime control of deformable objects
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Motion-driven concatenative synthesis of cloth sounds
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Modal shape analysis beyond Laplacian
Computer Aided Geometric Design
An efficient and scalable deformable model for virtual reality-based medical applications
Artificial Intelligence in Medicine
Animating strings with twisting, tearing and flicking effects
Computer Animation and Virtual Worlds
A blendshape model that incorporates physical interaction
Computer Animation and Virtual Worlds
Photorealistic cloth in real-time applications
Computer Animation and Virtual Worlds
Physically based object withering simulation
Computer Animation and Virtual Worlds
Manipulation of Flexible Objects by Geodesic Control
Computer Graphics Forum
Data-Driven Estimation of Cloth Simulation Models
Computer Graphics Forum
Virtual try on: an application in need of GPU optimization
Proceedings of the ATIP/A*CRC Workshop on Accelerator Technologies for High-Performance Computing: Does Asia Lead the Way?
A framework for GPU accelerated deformable object modeling
International Journal of High Performance Computing Applications
DressUp!: outfit synthesis through automatic optimization
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Adaptive anisotropic remeshing for cloth simulation
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Physically-based driven tree animations
NPH'06 Proceedings of the Second Eurographics conference on Natural Phenomena
Fast fluid simulation using residual distribution schemes
NPH'07 Proceedings of the Third Eurographics conference on Natural Phenomena
Corotated SPH for deformable solids
NPH'09 Proceedings of the Fifth Eurographics conference on Natural Phenomena
Image-based rendering of the anisotropic BRDF of woven fabrics
EGMM'04 Proceedings of the Seventh Eurographics conference on Multimedia
Interactive cloth editing and simulation in virtual reality applications for theater professionals
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Parallel implicit integration for cloth animations on distributed memory architectures
EG PGV'04 Proceedings of the 5th Eurographics conference on Parallel Graphics and Visualization
Parallel simulation of cloth on distributed memory architectures
EG PGV'06 Proceedings of the 6th Eurographics conference on Parallel Graphics and Visualization
Exploiting parallelism in physically-based simulations on multi-core processor architectures
EG PGV'07 Proceedings of the 7th Eurographics conference on Parallel Graphics and Visualization
Interactive physical simulation on multicore architectures
EG PGV'09 Proceedings of the 9th Eurographics conference on Parallel Graphics and Visualization
On the curvature effect of thin membranes
Journal of Computational Physics
Simulation Guided Hair Dynamics Modeling from Video
Computer Graphics Forum
Real-time simulation of long thin flexible objects in interactivevirtual environments
Proceedings of the 18th ACM symposium on Virtual reality software and technology
A haptics-based virtual simulation system for product design
International Journal of Computer Applications in Technology
Long range attachments: a method to simulate inextensible clothing in computer games
EUROSCA'12 Proceedings of the 11th ACM SIGGRAPH / Eurographics conference on Computer Animation
The intersection contour minimization method for untangling oriented deformable surfaces
EUROSCA'12 Proceedings of the 11th ACM SIGGRAPH / Eurographics conference on Computer Animation
Long range attachments - a method to simulate inextensible clothing in computer games
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation
The intersection contour minimization method for untangling oriented deformable surfaces
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Technical Section: Material-aware cloth simulation via constrained geometric deformation
Computers and Graphics
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Parsing sewing patterns into 3D garments
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Folding and crumpling adaptive sheets
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Embedded thin shells for wrinkle simulation
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Near-exhaustive precomputation of secondary cloth effects
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Efficient simulation of secondary motion in rig-space
Proceedings of the 12th ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Modeling and estimation of internal friction in cloth
ACM Transactions on Graphics (TOG)
Fast simulation of mass-spring systems
ACM Transactions on Graphics (TOG)
ACM Transactions on Graphics (TOG)
Simulation and control of skeleton-driven soft body characters
ACM Transactions on Graphics (TOG)
Exponential integrators for stiff elastodynamic problems
ACM Transactions on Graphics (TOG)
An efficient human model customization method based on orthogonal-view monocular photos
Computer-Aided Design
Interactive mesh generation with local deformations in multiresolution
ICCSA'13 Proceedings of the 13th international conference on Computational Science and Its Applications - Volume 1
Technical Section: Automatic pose-independent 3D garment fitting
Computers and Graphics
Technical Section: Adaptive cloth simulation using corotational finite elements
Computers and Graphics
A multilevel framework for linear projection constraints
SIGGRAPH Asia 2013 Posters
Discrete bending forces and their Jacobians
Graphical Models
FORK-1S: interactive compliant mechanisms with parallel state computation
Proceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Technical Section: Fast and stable cloth simulation based on multi-resolution shape matching
Computers and Graphics
Special Section on CAD/Graphics 2013: Canopy-frame interactions for umbrella simulation
Computers and Graphics
Optimizing neighborhood projection with relaxation factor for inextensible cloth simulation
The Visual Computer: International Journal of Computer Graphics
Interactive mesh deformation in multiresolution through augmented reality
Journal of Mobile Multimedia
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